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YECoyote

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Posts posted by YECoyote

  1. Originally posted by Captain Wacky:

    WoOT! Congratulations Lyonel! I can assure you that all sorts of streamers and noise makers are going off in my room right now. I'm afraid you don't win anything other than being a member of the forum, which is a pretty good reward anyway smile.gif

    number 8000 is pretty good.

    What I'm interested to know is...how the heck did you get that ICQ# (126267267). That's just weird. However, if anyone should have that weird number, it should definitely be you.

  2. ALLIED AAR.

    After the Recon TF was forced to withdraw due to heavy casualties, I am tasked with the 2nd attempt to break through the wooded road in OP-Square C4.

    Under my command was:

    [[CLASSIFIED]]

    With such limited grunts, I decided to divide my TF into 2 groups. 1st group was the Assault Team, consisted of [[CLASSIFIED]]. 2nd group was the Support By Fire Team (SBF), consisted of [[CLASSIFIED]]. The FOs, placed in an area with good visibility. Assault Team was to approach the town by heading up the west woods. The SBF was to take the little house on the East, left a small team to hold it, and proceeded to the East woods overlooking the objective.

    The battle started real quiet. nothing happened in the first 5 minutes. I had laid a cover of smoke to help the Assault Team make it into the West woods unharmed. As they enterd the wood, all hell broke lose behind them. Apparently the Germs had miscalulated the artillery attack. While all this was happening the SBF team was making good progress. They had blown up the house, and were moving to the East woods.

    At the 10th minute mark, 1st real casualty was recieved. Sgt LaVita Sherman was hit by a hidden Pak. Lucky for us, we had called in Artillery strike at that same area moment's before. In 2 minutes, the PaK was KO'ed.

    15 minutes into the fight, the SBF team was ambushed by a combination of hidden Rifle squads and 2 Stugs. In 2 minutes, most of the team was routed, or captured. Fortunately (if you can call it that), the Germs did not press their advantage. I had enough time to move a BAZ team into place and KO'ed one of the Stugs in the rear. I also shifted the artilery attack onto the dug in Rifle squads. Over at the West Woods, contact was made with another Stug. It was quickly taken care of with a perfect shot from Sgt Doe's Sherman. But the Sgt was too eager, and moved his tank within range of a Schreck team. He tried to reverse his direction, but it was too late. Boom, a Front Hull pentration.

    10 minutes of constant shelling from the [DELETED] FOs, most of the Germs defending near the West Woods started running into the open, into another patch of wood. Thinking that I had broken their resolve, I ordered the rifle squads to press forward to the main objective. I also sent 1 squad to take care of that schreck team that had KO's Sgt Doe's tank. I was right, there wasn't much there to defend after almost 150 shells had dropped in the area.

    The story of the demise of the 3rd Stug is a strange one. I had moved one of the supporting Sherman up closer to the remnant of the SBF team. He sighted a Stug on the road moving to the main objective. The sherman took 2 shots. The Stug finally realized something was shooting at him, so he turned to bear his gun on the Sherman. Then the Stug did the strangest thing, he turned away without shooting, and proceeded to make a slowest get-away in the history of automotive transportation. Finally, after missing the first 5 shots, the Sherman scored a side hit to end the comedy.

    After the last Stug was taken out, the Germs decided to retreat to preserve as many men as he possibly could. The fight had lasted 18 minutes. the last 2 minutes, we already broken out the beer and started partying.

    The final tally count was:

    Allied

    27 wounded/10 KIA

    2 shermans KO'ed

    Axis

    43 wounded or killed

    1 gun destroyed

    3 Stugs KO'ed

    1 Truck abandoned

    This was a Major Victory for the Allied.

    [[EDITTED BY HIGH COMMAND]]

    [ 09-16-2001: Message edited by: YECoyote ]

  3. Being the Top 50 of All Time, as you've said. Then it's fair to say they not only judge the game by sales, but ingiunity, longevity, trend-setter. I mean, I remember walking into ANY computer lab in any University, and I'd see a ton of people playing (and watching) watching the game.

    Having CM in the top 50 (even only just) is a great kudos. Well done, BTS (and you silly sadistic modders).

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