I need to weigh in on this one folks. Personal experience has left me with a vivid memory.
On the second evening of the Gulf War despite being a member or perhaps because of that membership in a Bradley scout platoon. I was invited along with the other nine members of my section to “Dismount and determine if that enemy OP 300 meters to your front is occupied.”
The plan was to maneuver forward under covering fire from the other two sections. Without going into all the details of how we accomplished this feat I want to tell you that after moving that 300 meters I was in a state of physical exhaustion I have never before or since felt. In game terms I would say we moved to contact the first 100 meters under the cover of smoke and advanced the final 200 (perhaps less certainly not more).
I believe that we were all very fortunate that the position was abandoned prior to our arrival as our ability to take the position in the face of determined resistance was severely degraded by our physical state.
This maneuver was performed at dusk in good weather (45 F) at MOPP level 1. I carried an M16, LBE (sans canteen) with eight 30x clips, gas mask, two smoke and two fragmentation grenades. I can’t remember how much weight that was but it’s not much. I was, prior to the gulf conflict, a member of the 2/11 ARC and as such had received a high level of physical training and at the time was probably in the best shape of my life.
The adrenaline rush that you get is astounding in it’s proportion and the let down is on the same scale. I find the current model in CMBB to be both realistic and playable, albeit it requires you to carefully manage your movement to contact and assault upon the enemy positions. Having said that I acknowledge it takes longer to set up for the attack and I would not play a QB from the attackers side with less than 30+ turns.