Bottom line guys..if you don't think it'll fly, then don't check it out.
1) To judge a game based on a few screen shots of a closed early-mid beta session is absurd. Its a BLOODY HUGE map, to which no few screen shots can do justice...and its not done yet.
2) To suggest its fluff, with no knowledge of how they are modeling the actual vehicles/planes is also absurd. Do you have inside info on just how the physics of the game will work? This game is coming to us from the guys who brought you WARBIRDS....hardly fluff I think. I would expect them to model the armor and planes as realistically, if not more, than CM does.
3) realistic military simulation? Immersion? So, having my Puma sniped repeatedly by a 60mm mortar is realistic? Face it guys, no game will 'immerse" you entirely and let you feel what it was like then..hence the "game" aspect of it. You want absolute realism, join the Marines.
4) How many people can you possibly go up against on DELTA FORCE, or F22? there is a reason why they charge..its a MASSIVELY MULTI-PLAYER game, not something you can throw up a server for and handle 50 people. That's why you don't pay to play stuff like Diablo, F22, and Delta Force. You can play those games alone..WWIIonline just isn't the same..apples and oranges.
5) Won't survive a monthly fee? Just as Air Warrior, WarBirds, and others haven't eh? Some of the FPS, Tank Sim, and others will stay..some won't. Do you also think these guys are new to this? They will price the game so as to insure they survive, and not run themselves out of the market. Who knows..maybe they'll count on having many more people, and thereby charging less than any other Online game, also drawing people for the savings in cost alone...won't know till it happens, but it doesn't do any good to cry over milk that hasn't been spilled yet.
Look back a while, when CM was in its infancy, and remember how some people thought, " An independent game company? surviving on sales by word of mouth and such? a wargame no less?" Thank goodness the guys who produced this game didn't listen. They had a goal, and they stuck to it. I imagine the same thing is going on with these guys...I wouldn't bet against. After all, they've already proven themselves once with WarBirds.
Lastly, my examples are not intended to pick on anyone, or embarrass anyone, and in no way am I taking away from CM. The game is the goods..best game out there. Lets just give others some encouragement, and hope they pull off what they set out to do..cause if they do, WWIIonline is going to be the real deal, which can only add to the wargaming community as a whole, and that's good by me.
Cav-Scout
"If you ain't Cav...you ain't"