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The_Capt

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Everything posted by The_Capt

  1. Use your Shermans aggressively. Move em in close and around a flank under cover. Team up your tanks by twos onto a single Tiger and try for the shot. Jockeying can also work. Crest a hill and then reverse each Sherman usually gets a single shot off and then gets back under cover. Remember the Tiger is lethal but it can only target one thing at a time so try and hit em hard and at close range with as much as you've got. Get there firstest with the mostest.
  2. I am currently embroiled in just such a situation but I have no armour and my Arty Spotters have "blown their load" or out of sight. What I did is to pull all of my 60mm mortars out of the platoons and group them under a company commander who then acts as spotter. You would be amazed at what three 60s will do, I actually destroyed a light building and supressed a couple of squads in a church. You the run (don't walk) at least two squads with an HQ into the building, preferably from opposite directions. As has been said if you can set up a direct firebase using an MG, bazooka or squads you even increase your chances. As a final aside the grouping of 60s in a company is in fact a real-world tactic as it concentrates the firepower.
  3. First thing is to take a good look at the ground from the enemies point of view. Once you can take a stab at where he will be putting his MGs, squads etc based on dominating ground, enfilade and your objectives, you can develop a "RECCE" plan. The Recce (or reconaisance) plan gives locations which need to be "checked out". How you check them out is a judgement call. Spec fire, a platoon (I wouldn't use anything less except in a SMALL scenario) or recce vehicle can all be used in conjunction with "overwatch" and smoke. The key is determining what will conduct the recce and which route it will take. A covered approach as close to the Area of Interest (or AOI) is best but sometimes the enemy will tie in his flanks making that difficult. Don't be afraid to use smoke and indirect fire in high suspect ground as it will shake up the troops laying the ambush and may cause them to trigger early or if you are really lucky, run away. Hope this helps.
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