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Posts
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Everything posted by Doodlebug
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***New Mods Posted - Overspray Pz IV G(late), H & J***
Doodlebug replied to David I's topic in Combat Mission: Afrika Korps
First to say Mhflghub. That just has to mean thanks somehere in creation -
Managed to download your maps and have dipped into them and eyeballed just a fraction. Thay are, frankly, remarkable. Works of art! I can only thank you for taking the time to do these and release them for all to enjoy. From experience, on the rare occasion I've tried my hand at mapping it can be a real pain to finish and oh so time consuming. Greatly appreciate your efforts.
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**MikeyD does LAST TWO late G Panther Mods!**
Doodlebug replied to MikeyD's topic in Combat Mission: Afrika Korps
Those are both remarkably beautiful pieces of work. Thank you for the continuing efforts. -
**MikeyD Panther D Early CAMOU!!**
Doodlebug replied to MikeyD's topic in Combat Mission: Afrika Korps
Korrr (in best Sid James voice) Thank you -
High Contrast Gridded Terrain Mods
Doodlebug replied to Rocket-Man's topic in Combat Mission: Afrika Korps
How about doing them when I need them for games I'm playing? Joking of course but they do look a bit special and I'm going to give them all a try as you roll them out. Thanks for the effort. It is appreciated. -
Explain this flag control issue
Doodlebug replied to David Chapuis's topic in Combat Mission: Barbarossa to Berlin
Your unit is a team (1 Sqd B)and I think IIRC the game does not rate teams highly in control calculations. Therefore the tank does "trump" the infantry. Would have been different if it was a squad in full on the objective as it would probably have been contested. I could be wrong but I imagine someone will be along shortly to point that out if I am wrong. -
As they say in these parts Bostin
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**MikeyD Brit N.A. Priest & Kangaroo Priest!**
Doodlebug replied to MikeyD's topic in Combat Mission: Afrika Korps
Corking. -
Naah, you can lift 17 pounds, don't need a tractor. All the best, John. </font>
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Ultra rare 21 PD color 15cm SP photo
Doodlebug replied to John Kettler's topic in Combat Mission: Afrika Korps
You sure about that? Aren't we looking at a couple of FK297® based on the 76.2mm M1939 not the M1942 ZIS-3 (FK288®)? Also a couple of 122mm M1938's and for luck the tail end of a Pak40 front left? Think you're right about the 150's though. Regards. -
Crusader II, Gun Tractor Mk1. Used to tow 17lb At gun. The upper section looks pretty crudely welded on to me as does the welded shut(?) vision port to the right. "British and American tanks of World War 2" Chamberlain & Ellis. Photo P.39 P.38 "Side extensions could be fitted for deep wading in vehicles used by assault divisions used in Operation Overlord". Is this what we're looking at in the picture? The added superstructure above the original hull top has been quickly fastened into place for this purpose? Could it be the original waterproofing around the vision port yet to be removed rather than welded?
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A very nice little mod thanks Pat
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**MikeyD M7B1 Priest Surprise mod!**
Doodlebug replied to MikeyD's topic in Combat Mission: Afrika Korps
There will be a twinkle in many an eye after folks grab this mod. Thanks once again. -
OH I SEE HERE NONE BRAVE ENOUGH...
Doodlebug replied to a noob's topic in Combat Mission: Afrika Korps
My ears. -
W.I.P. for a vehicle not in CMAK
Doodlebug replied to MikeyD's topic in Combat Mission: Afrika Korps
Oh my goodness. Now there's a beast I've never faced but I have a horrible feeling after people see these pictures they'll be appearing a lot more frequently. Awesome work BTW -
**MikeyD Does a North Africa Tiger I!!**
Doodlebug replied to MikeyD's topic in Combat Mission: Afrika Korps
Those mods of yours just seem to get better and better. Love the shell strikes. Thanks for this awesome mod. -
**MikeyD releases his Tiger I (late) Mods!!!**
Doodlebug replied to MikeyD's topic in Combat Mission: Afrika Korps
Dear Lord. That's good. Thank you for another great mod. -
**NEW Brit M10 and 17 pdr Achilles Mods!!**
Doodlebug replied to MikeyD's topic in Combat Mission: Afrika Korps
Oh my goodness. Those are just exquisite. I'm all tingly from the excitement. I think it's safe to say that everyone appreciates and looks forward to all your offerings. thanks again for a super mod. -
**MikeyD’s BIG BIG BIG M10 TD Mod!!**
Doodlebug replied to MikeyD's topic in Combat Mission: Afrika Korps
Wonderful work. Just in time to continue to take my command apart in my latest game. -
Cor. What a smasher. Thanks for the mod.
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**MikeyD M5A1 Stuart MEGA-MOD!!**
Doodlebug replied to MikeyD's topic in Combat Mission: Afrika Korps
Good Lord! Good job I was sitting down when I saw these. The excitement could have made me legs go wonky. Fantastic work. Thanks once again for the mods. -
**MikeyD Camou Honeys & Riveted Turret M3 Stuart**
Doodlebug replied to MikeyD's topic in Combat Mission: Afrika Korps
They're all beautiful. -
Ammunition level for MG34 and MG42
Doodlebug replied to Thin Red Line's topic in Combat Mission: Barbarossa to Berlin
I stand very corrected. -
Ammunition level for MG34 and MG42
Doodlebug replied to Thin Red Line's topic in Combat Mission: Barbarossa to Berlin
all true but that's not answering the question. Why do the same size crews carry less for the gun with the higher ROF? Logic says faster firing = more bullets required (or at least as many as before)