Shadow 1st Hussars
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Posts
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Posts posted by Shadow 1st Hussars
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I'm looking for a bright grass mod and a bright tree w/base mod, something similar to CMBO. Anyone know where there is one?
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Finally someone other than the Germans have half tracks with heavy guns.
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If possible, wear two pairs of socks. This will cause the friction to rub against the second sock rather than the bottom of your foot. Works well in combat boots with a pair of sport socks under your wool socks.
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What is the point of a clan for a game where there is no team and it is 1 on 1?
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I have a radeon and I see fog.........
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He already owes me $20, can I just say he owes me nothing rather than actually giving money?
Also,
If I do support will I get an "I like Ike" pin with masking tape over Ike and Seanachai written on it?
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Gunnybunny?Originally posted by Alarmer:Yes they look nice dont they
But one thing annoyes me to the utmost limit. Why cant Battlefront just add more polygons to the soldiers as well..
They look so bad honestly, I wish they would do something to em just for the sake of realism feeling.
And I truly wait that in their next engine every soldier is drawn
I don't know about you, but I play for the gameplay, not the graphics. Lots of games out there have better graphics than the CM series but none of them come close in gameplay.
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I remember in BO you could blow up damaged buildings with demo charges. Perhaps a pioneer team area targeted the building with "use explosives".
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That's one damn small ceiling.Originally posted by Soddball:About 2.5m.
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Not in the scope of CM battles.It would involve getting out of the vehicle and hooking up cables and the like.This happens automatically in operations however.
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Strange things happen at night. I once had a squad alone watching for enemy troops, it suddenly dissapeared.....
I found out later it was captured without ever seeing a thing... :eek:
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Shift V is really useful in getting troops out of halftracks.
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My point is that Cavalry troops are much more likely to have a tiger supporting them then a Security company guarding a bridge from partisans 300 miles behind the front lines.Originally posted by Andreas:I would like to see some historical evidence that the SS-Kavalleriedivision had Tigers attached to them first I guess. While it seems to have had an attached Stug battery, the simple fact of an SS connection would not mean that it had easier access to Tigers (sPzAbt were Heerestruppen in attachment status, regardless of whether they were SS or Heer, with the exception of some Tiger companies in early SS Panzerdivisionen) than any Heer security unit.
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Ah yes, the semi-annual Napoleonic CM thread shows its face again....
[ June 23, 2003, 02:05 PM: Message edited by: Shadow 1st Hussars ]
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I'm refering more to units at different ends of the spectrum. ie, SS Cavalry and Heer Security. The Cavalry has access to the heavy armour, while the Security only has Souma's and similar tanks so the % for a Tiger should be alot higher than what it is now for a security unit.Originally posted by Panzerman:This already seems to be in effect. I have noticed how regular infantry sometimes has say a StuG B at 20% and SS only at 10%. It just may not be very noticable at different times.
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Is there any chance at all of unit specific rarity in CMAK? Luftwaffe units should have a lower rarity for FlaK guns than SS Infantry. In turn, SS Cavalry should have a lower rarity for Tiger tanks than Heer Security units. I love rarity in CMBB and this is the only problem that I have with the way it works.
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I had 3 tigers take out 3 platoons of T34/76's and a company+ worth of troops all by themselves. Heavy tanks take the fun out of it in my mind.Originally posted by Patton21:There are some situations where your opponent simply has you with your pants down. Nothing you do short of your opponent being totaly incapable will allow you to take out those tanks. (this is what I was talking about in my uber tank thread people, large tanks can make a hell of a differance in a battle) Those three tanks are going to dominate the field and keep your infantry and armor cowering behind some brush. Yes, if you can get some armor point blank behind those tanks great! But you have as much chance of doing that as I do of winning a gold medal in womens figure skating. He has you where he wants you. Take the pounding then play him again with some rules that ban heavy armor like that. Even if you had a su155, the german long range optics would still destroy you. I think you are out of luck my friend.
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Shoot at them from a higher elevation. They have thin engine covers.
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The squad that just radioed the Il-10 that flew over their heads.....Originally posted by CrankyKris:Which Soviet squads (non-RPG) have the BEST chance of taking out armor?
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Ampulo.. apum.. Apa... Molotov throwers work great though. Molotovs themselves are only useful against open topped AFVs.Originally posted by Panzer76:Molotovs are useless. They couldnt KO a gas station if they tried.
[ June 21, 2003, 09:30 AM: Message edited by: Shadow 1st Hussars ]
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Michael Dorosh's 1st Hussars mod for CMBO. Am I the only person to have mod page made just for me? :cool:
If I only still had that bookmarked... damn that was a long time ago.
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I ran a search and all I could find was this:
http://www.wehrtechnikmuseum.de/index.html
It appears to be a muesum (My german isn't the greatest), but it clearly lists what you are looking for on the front page and it says you can contact them in English. Sorry, that's about all I can do.
[ June 15, 2003, 08:44 AM: Message edited by: Shadow 1st Hussars ]
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Hmm, never noticed it before.
That "BMP turns white" bug again
in Combat Mission: Barbarossa to Berlin
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You have clearly mis-installed the Mark IV Italian Officer Field Dressing mod incorrectly. The bandage should be around his leg, rather than his head.