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Gpig

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Posts posted by Gpig

  1. It could be just that I'm taking too long to get the Marines on station.

    ***spoiler alert****

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    I drive my Marines to the Hospital ASAP and de-bus there. Setting up MG teams and one whole squad for overwatch. Then I race a squad south across the boulevard and start heading east to the objective. The last squad I move east through the buildings north of the boulevard engaging the enemy as they go.

    Usually by this time, the Army grunts have packed it in.

    Any pointers? :)

  2. Heh heh. Yeah, my second attempt went even worse. Last time, I left my isolateded Army dudes pretty close to their original set-up. I un-hid them from the start hoping they'd be able to spot and out-muscle the enemy with firepower. They got smoked.

    This time I tried shrinking my perimeter, setting up ambushes and remaining hidden for as long as possible. Didn't work either. They started to break and run for it, dying horribly in the process.

    Don't feel much like trying it again. What is the blue force casualty allowance? 1%?

    Cool map, though. Wish I could see the rest. ;-)

  3. Really an excellent AAR. Thanks Normal Dude!

    Do the BMP-1's have smoke? I'm curious if you played this scenario in realtime or wego?

    Can you tell us the relative experience levels of the palace troops versus the Alpha group?

    What is your technique for room to room fighting in CM:A? (Or CMSF in general?)

    Cheers,

    Gpig

  4. Thanks for the great AAR. I like the kit and layout for the Dutch side. The writing is fun, as well. (It's really well done. You are likely aware that there are some "lost in translation" errors. Most are minor, and one is pretty funny. "Centre of graffiti," instead of centre of gravity. I love that one. :D

    The Dutch side looked like they had an easy time of it. Was the AAR played against another human player? Or was it A.I. controlled?

    Unlucky for the Syrians that their reinforcements did not arrive a few turns earlier.

    Overall a real nice advert for the NATO module.

    Cheers,

    Gpig

  5. Steve wrote: "But June 1944 TO&E for US Airborne will be in Normandy and not Bulge because by the time Bulge is set that particular unit organization was no longer in use."

    I'm guessing there will be a December 1944 US Airborne TO&E with which we'll be able to recreate the 101st Airborne holding Bastogne?

    Gpig

  6. I can still remember one battle in particular. I was the Germans defending against the Polish paratroops on the Oosterbeek cathedral map. I was well setup in a small stone house (near the centre of the map) with an MG42 team with what I thought was a wide field of fire.

    After waiting for what seemed like forever for my opponent to do something (birds singing occasionally in the background), suddenly a 3 man recon team of para's burst in the back door and Sten-gunned my MG team to death in like, 3 seconds. It was so shocking and awesome. He'd snuck them the whole way through the scattered trees. I never saw 'em coming.

    Gpig

  7. Elmar, you wouldn't happen to have the original maps (or jpegs of) from CC2, would you? Or access to them? I'm planning to remake them for CMSF:N when it's out.

    Having also loved CC2 to death, and particularly the enjoyable maps, I can't wait to recreate them in 3D.

    Cheers,

    Gpig

  8. akd. you and me both.

    I never used to have an issue with passwords til the hack. I could log in and download stuff from the repository using the same login and password as I had with the Forum.

    I'm on Firefox and always have been. Cookies have always been set to accept. I've never had a problem getting on the forum. It's just logging into the repository now, for some reason I can't figure out.

    Do I need to create a new account to get into the repository? I have bought CMSF and Marines off you fella's, so there should be an account for me still . . . somewhere, something got futzed up. :)

    Gpig

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