I posted this in another thread and it seems to have been hand-waved away by another forum member without, I believe, due discussion.
So I'll post it again.
BTS, if historically tank crews were a precious resource. To be protected and saved then this should be reflected in the game engine. Victory points for crew deaths should be inline with their historical value.
If a player wishes to charge your machine guns with is valuable crews, to try and take an objective, (or whatever) and they are promptly shredded then he should pay the price. His oppenent would receive an appropriatly HIGH number of victory points
for destroying this VALUABLE asset.
Taking away a crews weapons is a poor solution at best. IMHO
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I'd rather die sleeping like my grandfather,
than screaming like his passengers.