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Ronf

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Everything posted by Ronf

  1. I used them once by accident in qb, and i'll never go in a battle without them any more! they are highmobile, fast, have loooots of ammo and have quite a bit of armor; and not to forget: they are pretty cheap!. i never spend my points on slow MMG troops any more. the only drawback of the carrier is that if one crewmember is hit its always the gunner and then your carrier is useless. but if you take care of it and don't approach too much to your enemy, it is very useful in the attack as well as in the defense role. ------------------ Ron No pain, no game!
  2. Thats the comment at the Gamesdomain Readers Award (where it has only been thightly beaten by Red Alert 2, The Sims, Homeworld: Cataclysm and Shogun: Total War): Fifth (place), and our unofficial GDR Readers' Wargame of the Year, was Combat Mission, polling only 10% less votes than the winner -in fact Combat Mission led the poll for quite some time before running out of fuel. Shades of Robert Shaw. Beating Sacrifice into sixth by a long way was a great achievement for the little guys at Big Time Software. Go on BTS! ------------------ Ron No pain, no game!
  3. CM is nominated, now it needs our votes! go and vote for CM on: http://www.gamesdomain.com/gdreviewcup/cup.cgi may the wargamers be with it! ------------------ Ron No pain, no game!
  4. thanx 4 answer ------------------ Ron No pain, no game!
  5. is this tank too small? ------------------ Ron No pain, no game!
  6. btw: how can i best hold the fire of the HQ unit (of the mortars). they are hidden but give away their position by shooting at enemies, even if i set an ambush, the status is veteran and the enemy quite far away. what to do? ------------------ Ron No pain, no game!
  7. thanx gamerz for your answers! i've downloaded the demo now: it's not too bad but the tanks with hitpoints is really disappointing. no complexe mathematics. but eyecandy. and the possibility to multiplay with more than 2 ppl! it would be nice to see an option in cm for multiplay withmore than 2 (but were this possible?) ------------------ Ron No pain, no game!
  8. has anyone seen it yet? i've just read some reviews but think it cannot match CM as there is no psychology involved. but has prettier graphics (if this is important). ------------------ Ron No pain, no game!
  9. Hell man! if you're right then its no bug. i just interpreted the lightning for command as it's the communication troops sign in the swiss army. ------------------ Ron No pain, no game!
  10. i think cm does care for doors and windows. if placed in a corner they see better to the left and the right outdoor environment than that behind the corner, although the unit is rotated to it. and in a building los is not everywhere the same aon the same side of the building. ------------------ Ron No pain, no game!
  11. I've seen that combat and communication special abilities for officers do not match in picture and written unit info (they are inverted). i haven't read/seen posts about that yet. which one is taken for the mathematics? btw.: i use version 1.03 ------------------ Ron No pain, no game! [This message has been edited by Ronf (edited 08-21-2000).]
  12. Took exactly 1 week for me to switzerland. ------------------ Ron No pain, no game!
  13. Just look at the other loadbriefings. it's easy to copy them it's just text. but works for design only ------------------ Ron No pain, no game!
  14. yes walls should be destructible (at least with my favorite M7 Priest!) ------------------ Ron No pain, no game!
  15. just one more to get my penis enlarged, hundminen... ------------------ Ron No pain, no game!
  16. oh now i've a good point to have a son (or a daughter...) ------------------ Ron No pain, no game!
  17. standing ovation from me for Big Time! ------------------ Ron No pain, no game!
  18. hey guys if you collect members points with messages like this i think i'm allowed too ------------------ Ron No pain, no game!
  19. do ss troops tend to be more likely to be fanatized (when fanatism allowed by designer) as e.g. Volkssturm? And although there is a good reason in the manual why you cannot assign it to units by yourself, it would be nice for scenario creation (e.g. a really fanatized platoon with high combat value that is meant for abusing their fanatism). ------------------ Ron No pain, no game!
  20. thanks! ------------------ Ron No pain, no game!
  21. do you see the aircraft looking up or is ther just the shodow on the ground? ------------------ Ron No pain, no game!
  22. don't forget the new scenarios ------------------ Ron No pain, no game!
  23. where can i see this number? ------------------ Ron No pain, no game!
  24. i tried to do that (with island in water with arty spotters substituitng battleships) but you cannot using assault boats they are to slow and cannot carry vehicles. as to be set after landing. if you try use lots of allied troops else the game is over quite quckly (as allied troops tend to rally and then general surrender...) good luck! ------------------ Ron No pain, no game!
  25. Hey Wild Bill great idea, i love the new downloadable scenarios as wel as builiding them myself. often i can adopt new ideas (esp. for substituting things not in the game)! ------------------ Ron No pain, no game!
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