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Ronf

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Everything posted by Ronf

  1. thats what i normally do as i want to see these mpps in a yankee treasureres hands, as he can buy better equipment by then... and needs supply for the units in the field. its quite annoying having growing mpp-sopply for the yanks building up a big army only to see then that i cannot afford it to maintain it after the liberation of paris (and london!!). so i normally bomb the occupying unit into bits but do not march into town. ai does normally not rebuild the unit if the town is way out of its territory. i hope there will be a lend and borrow system between allies adressed in a patch... borrowing could even have a negativ impact, lets say on research for ex.: no liabilities: max 10 resaerch points: per 400 mpp liabilities -1 max research point. so no reasearch once you borrowed 4000. then you have to repay first. just a suggestion.
  2. i never tried but if i attack and conquer yugo as allies is there partisan activity as well? german partisan? ustaça?
  3. yeah i really hope its addressed in a patch. although rockets do not seem to be loved very much. i like them esp. in partisan hunting its the only unit not taking damage while attacking (on distance).
  4. why is it not possible to transport rocket units? my americans are now on rockettech 5 and have built some units but they are useless as i neighter can transport nor operate them to europe... i think if tanks can be transportet there is no reason why rockets should not... any idea? [ August 19, 2002, 03:59 PM: Message edited by: Ronf ]
  5. nice to hear that not only swiss custom is working at snail speed... or are these f***ers playing our games?!?
  6. damn still not in my mailbox... order 78211 doesnt seem to be a lucky number..
  7. have it preordered long ago, but its still not in my mailbox :-( any other swiss ppl having (not) got it yet? i just wonder because some say it already arrived in germany yesterday.
  8. deal 78211 my mailbox is ready for the package from ireland! home in!
  9. i assume that an airfleet also has its ground staff with it in the hex (airfield defense; else it would not be possible to defend against tanks AND throw them back just with planes, that have to refuel on the ground sometimes...) so there is "no space" for other units left. in panzergeneral aircraft have to land on an eirfield sometimes, in sc they have their airfield with them.
  10. thanx dudes! the problem was that my troops had no supply (i did not attack in the same turn!. now i also know what a HQ is really good for!
  11. i cant believe! it seems not possible to take sweden before the last turn! i tried it several times form a loaded game. i attack with 5 armies, 6 airfleets and two strat bombers! i smash them on the one army sweden has outside its capital, but i cant bring this army down! (same i i triy it on the army in the capital) most attacks have zero-effect and the last ones brings it down to 1, so that its back to 7 in the next turn... it only works as expected in the last turn that ends with the "end of demo"-screen... im deeply concerned that this could be a cheeting ai, as it did not happen once but all the times i tried... shame on battelfront if they did to make it imüpossible to gain to much terrain in the demo to tease us for the full version! [ July 06, 2002, 10:32 AM: Message edited by: Ronf ]
  12. sorry maybe its because its 35 degree celsius right now here in switzerland, but i cant find that link to a mod...
  13. is there a site where i can download the shadowed textures? this refers to http://www.battlefront.com/cgi-bin/bbs/ultimatebb.cgi?ubb=get_topic;f=1;t=025163
  14. cool, i cant wait to battel on known terrain. i think thats a real drawback right now in CMBO, as i can buy units but have no idea how the terrain looks like, e.g. if it were better to buy arty or mg.
  15. As far as i know its not possible to select a map for a QB in CMBO. i have to choose the random map. will it be possible in CMBB to select the map i want to quick battle on?
  16. I have a dell inspiron 8200, PIV-M 1.6 GHz, 512 MB, GF4 mobile. it works fine. for (or better against) mouse funkiness use windows default pointer settings. [ May 15, 2002, 10:26 AM: Message edited by: Ronf ]
  17. Nope you cant import new tiles but you can alter the textures of the given ones (also of vehicles, etc.) but a woods tile will always have the properties of a woods-tile whatever it looks like...
  18. my bro just told me that he toasted a mg nest with a flamer in a recent ip-game, but it was lonely and suppressed by inf-fire from opposite direction, so that the flamer could savly approach.
  19. tanks do not seem to provide any cover. i tried to have my german e-buddies walk behind a kingtiger to have cover against a mg in a house, but the mg was still able to drop its deadly load on them, even if i hid them behind the tiger. maybe its because of the cpu-power the feature would need if implemented, but its still a pity.
  20. Let's see what my number is **** its high :-( -> . [ 04-11-2001: Message edited by: Ronf ]
  21. maybe cm2 is able to adapt the old cmbo maps and units! btw: when is CM2 expected to be on my harddrive? ------------------ Ron No pain, no game!
  22. Why do troops react quicker when their HQ is dead than when there is one out of range? If my troops are scattered i often find myself killing the HQ unit (go close to enemy MG in open ground or similar) to have faster response time, but it feels very gamey to do so. I think they should rework that in the next patch. ------------------ Ron No pain, no game!
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