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Kingfish

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  1. OK, here we go I will begin posting the scores for each scenario. I ask that you review these and verify that they are correct. If for any reason they are not you'll need to e-mail me asap, and make sure to CC your opponent as well. You have until noon EST today to submit a score. I'll edit each list as I receive new scores. The first is for 'South of Vevi' mPisi(71) / Redwolf(29) jbertles(47) / Ankulin(53) Steve McClaire(51) / SlawReg(49) Wellsonian(52) / The Capt(48) Vadr(44) / Breakthrough(56) Michal(42) / Sgt Kelly(58) MG42(41) / Enoch(59) Overkill(31) / Nestor(69) PHL Guy(19) / Tychus(81) Cpt T(57) / a1 Steaks(43) Nolloff(13) / Sripe(87) Michael Greiss(48) / Determinant(52) Londoner(74) / Kanonier Reichmann(26) Shock trooper(55) / John Kettler(45) Lindan(57) / Ace Pilot(43) Cuzn(34) / JPS(66) SlicerW(46) / Malakovski(54) Green as Jade(28) / Melnibone(72) Michael Dorosh(46) / MickOZ(54) Victor Charlie(63) / Flammenwerfer(37) Heavy Drop(50) / Pacestick(50) Ted(49) / Karnak(51) Jaws(34) / Gator6(66) Levitacus(15) / Deadly 88(85) Strider(58) / Brent Pollack(42) Pitt Panther 31(29) / Panther Commander(71) Bryce Baker(61) / Combined Arms(39) Chaos49(20) / Death Dealer(80) Walpurgis Night(83) / jjelinek(17) Capitano Gino(33) / von Lucke(67) Dangerous Dave(83) / Alsatian(17) Nidan1(36) / OWL(64) Larsen(59) / Spine Ripper(41) [ June 17, 2004, 07:23 PM: Message edited by: Kingfish ]
  2. OK, here we go I will begin posting the scores for each scenario. I ask that you review these and verify that they are correct. If for any reason they are not you'll need to e-mail me asap, and make sure to CC your opponent as well. You have until noon EST today to submit a score. I'll edit each list as I receive new scores. The first is for 'South of Vevi' mPisi(71) / Redwolf(29) jbertles(47) / Ankulin(53) Steve McClaire(51) / SlawReg(49) Wellsonian(52) / The Capt(48) Vadr(44) / Breakthrough(56) Michal(42) / Sgt Kelly(58) MG42(41) / Enoch(59) Overkill(31) / Nestor(69) PHL Guy(19) / Tychus(81) Cpt T(57) / a1 Steaks(43) Nolloff(13) / Sripe(87) Michael Greiss(48) / Determinant(52) Londoner(74) / Kanonier Reichmann(26) Shock trooper(55) / John Kettler(45) Lindan(57) / Ace Pilot(43) Cuzn(34) / JPS(66) SlicerW(46) / Malakovski(54) Green as Jade(28) / Melnibone(72) Michael Dorosh(46) / MickOZ(54) Victor Charlie(63) / Flammenwerfer(37) Heavy Drop(50) / Pacestick(50) Ted(49) / Karnak(51) Jaws(34) / Gator6(66) Levitacus(15) / Deadly 88(85) Strider(58) / Brent Pollack(42) Pitt Panther 31(29) / Panther Commander(71) Bryce Baker(61) / Combined Arms(39) Chaos49(20) / Death Dealer(80) Walpurgis Night(83) / jjelinek(17) Capitano Gino(33) / von Lucke(67) Dangerous Dave(83) / Alsatian(17) Nidan1(36) / OWL(64) Larsen(59) / Spine Ripper(41) [ June 17, 2004, 07:23 PM: Message edited by: Kingfish ]
  3. OK guys, It is 6:15am here, and I do not have any files in my inbox. I can wait until 7:30, but after that I can not finish anymore games. John Kettler, I did not get your final score for South of Vevi. You have until 12 noon my time to submit it. Everyone, I have created a ROW IV thread in the scenario discussion forum. Head on over and sound off.
  4. OK guys, It is 6:15am here, and I do not have any files in my inbox. I can wait until 7:30, but after that I can not finish anymore games. John Kettler, I did not get your final score for South of Vevi. You have until 12 noon my time to submit it. Everyone, I have created a ROW IV thread in the scenario discussion forum. Head on over and sound off.
  5. OK guys, It is 6:15am here, and I do not have any files in my inbox. I can wait until 7:30, but after that I can not finish anymore games. John Kettler, I did not get your final score for South of Vevi. You have until 12 noon my time to submit it. Everyone, I have created a ROW IV thread in the scenario discussion forum. Head on over and sound off.
  6. Here is where you can sound off on the 5 scenarios for the Rumblings of War IV tournament. Let us know what you thought of each one, how you tackled each one, what you liked or disliked, etc. As for the authors for each one, they are as follows: South of Vevi - Sergio "Kingfish" Castillo Things go Bump in the night - Wyatt "WWB" Barnett Squeezing the Melon - Jeff "Jwxspoon" Weatherspoon Frontier Firefight '40 - Kevin "Kinch" Kinscherf Retreat from Metemma - Marc "Marc S" Sullivan ****SPOILER**** * * * * * * * * * * * * * * Ok, permission to speak freely is granted
  7. Finished game files for Michael Dorosh and Kanonier Reichmann have been sent out. I'm down to the last turn for my game with Death dealer in 'South of Vevi'. Anyone else? One more thing - when you do send me the latest file (and you still have time. I'll try to finsh as many games as possible tomorrow morning) please send them in a zipped format. [ June 16, 2004, 10:38 PM: Message edited by: Kingfish ]
  8. Finished game files for Michael Dorosh and Kanonier Reichmann have been sent out. I'm down to the last turn for my game with Death dealer in 'South of Vevi'. Anyone else? One more thing - when you do send me the latest file (and you still have time. I'll try to finsh as many games as possible tomorrow morning) please send them in a zipped format. [ June 16, 2004, 10:38 PM: Message edited by: Kingfish ]
  9. Finished game files for Michael Dorosh and Kanonier Reichmann have been sent out. I'm down to the last turn for my game with Death dealer in 'South of Vevi'. Anyone else? One more thing - when you do send me the latest file (and you still have time. I'll try to finsh as many games as possible tomorrow morning) please send them in a zipped format. [ June 16, 2004, 10:38 PM: Message edited by: Kingfish ]
  10. OK, I have just finished one game and am within 2 turns of completing another. I ask that everyone please review the games completed list in the first post to verify that your scores have been received. Ted, Karnak, You both should be receiving the AAR file for South of Vevi any minute now. John, If you do not hear from him by 9pm EST please send the last file to me and we will finish the game.
  11. OK, I have just finished one game and am within 2 turns of completing another. I ask that everyone please review the games completed list in the first post to verify that your scores have been received. Ted, Karnak, You both should be receiving the AAR file for South of Vevi any minute now. John, If you do not hear from him by 9pm EST please send the last file to me and we will finish the game.
  12. OK, I have just finished one game and am within 2 turns of completing another. I ask that everyone please review the games completed list in the first post to verify that your scores have been received. Ted, Karnak, You both should be receiving the AAR file for South of Vevi any minute now. John, If you do not hear from him by 9pm EST please send the last file to me and we will finish the game.
  13. Guys, Today is the last full day that we have to get games completed. Right around this time tomorrow I will accept my last scores, with the results being posted sometime around noon. With that in mind, I have a proposal for those players who still have games in progress, but feel they won't be able to finish in time. If both parties agree, you can send me the latest file from your games and I will cycle thru the turns until the game is finished. I will not issue any orders during this time, and the only movement and combat will be initiated by the Tac AI. Another option is to ask for a ceasefire, although I'm not sure how that will affect the scoring. Looking at the list I see we still have 21 games in progress. Hopefully they are down to the last 5 turns, so completing them won't take up too much of my time. OK, there you have it. We are entering the home stretch so you'll need to decide quickly on what option you choose.
  14. Guys, Today is the last full day that we have to get games completed. Right around this time tomorrow I will accept my last scores, with the results being posted sometime around noon. With that in mind, I have a proposal for those players who still have games in progress, but feel they won't be able to finish in time. If both parties agree, you can send me the latest file from your games and I will cycle thru the turns until the game is finished. I will not issue any orders during this time, and the only movement and combat will be initiated by the Tac AI. Another option is to ask for a ceasefire, although I'm not sure how that will affect the scoring. Looking at the list I see we still have 21 games in progress. Hopefully they are down to the last 5 turns, so completing them won't take up too much of my time. OK, there you have it. We are entering the home stretch so you'll need to decide quickly on what option you choose.
  15. Guys, Today is the last full day that we have to get games completed. Right around this time tomorrow I will accept my last scores, with the results being posted sometime around noon. With that in mind, I have a proposal for those players who still have games in progress, but feel they won't be able to finish in time. If both parties agree, you can send me the latest file from your games and I will cycle thru the turns until the game is finished. I will not issue any orders during this time, and the only movement and combat will be initiated by the Tac AI. Another option is to ask for a ceasefire, although I'm not sure how that will affect the scoring. Looking at the list I see we still have 21 games in progress. Hopefully they are down to the last 5 turns, so completing them won't take up too much of my time. OK, there you have it. We are entering the home stretch so you'll need to decide quickly on what option you choose.
  16. ****** ROW Tournament Rules The deadline for submitting scores is June 17th ****** AAR’s and their role in ROW ROW stands above other tournaments as a tourney where we want to get all strands of the CM community playing (as yet) unreleased top quality scenarios. It offers a great reward for those who win the finals. For this opportunity to win wine and play scenarios not yet released to the general public the production of AAR’s is the price of your admission. If you fail to produce AAR’s for your games you will be excluded from playing in the finals. This simple change is designed to ensure that other players and scenario designers get some constructive feed back from your experience. To help you write an AAR here are some suggested headings or areas to cover. The Plan. What did you intend to do with your forces? How did you read the map? Explain your views on what you might be fighting against. How did you plan the game before starting to play it? The Reality. What happened? How did the plan survive the initial contact? What changes did you make to it? What went well what went poorly? Lessons Learned. What would you do differently? What worked well and badly for your opponent? Designer Notes Provide feedback to the designer. What did you like about the design? What would you change with the map or forces? The Effect on Final Scores Bonus points will be added to your final Tourney Score if you submit AAR's. Remember no AAR means no progression to the finals. Each full credit AAR will be worth 4% of the highest player's tourney score (before adding his AAR's). If you write five full credit AAR's you will receive additional tourney points equal to 20% of the highest player's tourney score. AAR's will receive either full credit or half credit. You must write more than just a few short paragraphs for full credit. We will let you know if an AAR is too short soon after you send it to me. You don't have to write a book either. Just cover the areas listed above and you will have it cracked. You could choose to write a piece on a scenario that is more of a Scenario review than an AAR if you want. The main thing we're looking for is constructive feedback. IMPORTANT How to Submit an AAR 1) AAR’s should never be sent in with game results. Send them in a separate email. 2) AAR’s can be .txt, .doc, or .pdf files. Do not write them in the body of an email. 3) AAR’s should not be more than 4 MB Uncompressed. Screenshots can cause you to go over this limit easily. We would recommend the .pdf format if you want to include several screenshots. 4) In the subject line of emails containing attached AAR’s, write your Username and the scenario name. For example: Madmatt, The Ambush Further Explanation The primary purpose of the AAR's is to provide the scenario designers with feedback on their work. If you've ever designed a scenario for the community, you know how rare it is to get this feedback. Writing AAR's is one way to express your thanks to the designers. Even negative feedback is welcome as long as it's constructive and not mean spirited. Another thing AAR’s do is help people learn to improve their tactics. Every scenario is played 36 times in a tourney such as this. There are 36 other people who had to deal with the same tactical situations you did. It can be very instructive to learn how others handled things, especially if you did worse than most. (BTW, all the AAR’s will be sent to you upon request once you have completed your games.) Lastly, by writing an AAR (or review) you are doing the community a small favour. This is because the designer can tweak the scenario based on feedback before releasing it to the community. Having a scenario played 36 times by 72 different people is a great test of a scenario. We think it's safe to say that very few, if any, scenarios get that degree of testing before they are put out to the public. Those of us who enjoy these tournaments need new scenarios (security). In return for these scenarios the designers should get the feedback they like. The Prize To help encourage AAR’s this year there will be a prize for the best AAR as judged by the players and organisers of the tourney. Not a big prize but something that will be worth winning. Your choice of any issue (still in print) of the magazine After the Battle. Check this site for details of this publication: - http://www.afterthebattle.com/ab-con1.html AAR UPDATE PLEASE READ ---> IMPORTANT INFORMATION Great news people are starting to send in their AAR's. Bad news is that I need you to provide a set header as explained below: - Please right at the start of the AAR very clearly do the following: - 1. Your Player Name (this is what you signed upto the tourney as.) 2. Your opponents Player Name. 3. Your Group and Section. 4. The name of the Scenario. 5. Your E-mail Address for responses about the AAR. IF YOU DO NOT DO THIS I will e-mail you and ask you to re submit it. I do not have the time to try and find out who you are. I need to file it as it arrives quickly and with the minimum of bother. There are far too many of you and games to add this potential burden! Please also send the AAR's direct to me. Do not send it to Kingfish or Spanish Bombs and expect them to send it on. We are trying to keep the flow of work to a minimum. All AAR's can be sent here: - Holien(at)9woodford(dot)Clara(Dot)Co.uk N.B. The AAR prize is open to all players who play the scenarios during the timeframe of ROW and write an AAR and submit it to me using the guidelines above. (It is not eligable to staff). We will be judging them on style, content and message. It does not have to be perfect English but you need to convey the message and we will try our best to understand you if English is not your first language. If in doubt please ask friends or native English speakers to check it for Typo's and use of language. We will not be judging it on spelling but on what it is saying and we need to understand what the author has typed! UK / US English differences will be tolerated. Any questions e-mail me. ****** Games finished as of 06/16/04: South of Vevi Group 1 - complete Londoner vs Kanonier Reichmann Lindan vs Ace Pilot G2/S2 - complete Michael Dorosh vs MickOZ Victor Charlie vs Flammenwerfer Heavy Drop vs Pacestick Jaws vs Gator6 G3/S1 - complete Bryce Baker vs Combined arms G3/S3 - complete Nidan1 vs OWL Larsen vs SpineRipper 30/36 (83%) Things that go bump in the night Group 1 - complete John Kettler vs Kanonier Reichmann Londoner vs Ace Pilot G2/S2 - complete G2/S3 - complete Jaws vs Heavy Drop Pacestick vs Ted G3/S1 - complete Death dealer vs Combined arms Bryce Baker vs dalem G3/S3 - complete G3/S4 - complete 33/36 (91%) Squeezing the Melon G1/S1 - complete G1/S2 - complete Tychus vs Nestor Overkill vs Enoch G1/S4 - complete Group 2 - complete Group 3 - complete 35/36 (97%) Frontier Firefight '40 G1/S1 - complete Vadr vs Michal The Capt vs Sgt Kelly Enoch vs Tychus G1/S4 - complete G2/S1 - complete G2/S2 - complete Scheer vs MickOZ Flammenwerfer vs Michael Dorosh G2/S4 - complete Group 3 - complete 32/36 (88%) Retreat from Metemma G1/S1 - complete G1/S2 - complete PHL Guy vs Enoch Tychus vs Overkill G1/S4 - complete Group 2 - complete G3/S1 - complete Combined arms vs Direwolf Deathdealer vs Bryce Baker G3/S3 - complete G3/S4 - complete 34/36 (94%) 164 out of 180 total (91%) [ June 16, 2004, 10:12 PM: Message edited by: Kingfish ]
  17. ****** ROW Tournament Rules The deadline for submitting scores is June 17th ****** AAR’s and their role in ROW ROW stands above other tournaments as a tourney where we want to get all strands of the CM community playing (as yet) unreleased top quality scenarios. It offers a great reward for those who win the finals. For this opportunity to win wine and play scenarios not yet released to the general public the production of AAR’s is the price of your admission. If you fail to produce AAR’s for your games you will be excluded from playing in the finals. This simple change is designed to ensure that other players and scenario designers get some constructive feed back from your experience. To help you write an AAR here are some suggested headings or areas to cover. The Plan. What did you intend to do with your forces? How did you read the map? Explain your views on what you might be fighting against. How did you plan the game before starting to play it? The Reality. What happened? How did the plan survive the initial contact? What changes did you make to it? What went well what went poorly? Lessons Learned. What would you do differently? What worked well and badly for your opponent? Designer Notes Provide feedback to the designer. What did you like about the design? What would you change with the map or forces? The Effect on Final Scores Bonus points will be added to your final Tourney Score if you submit AAR's. Remember no AAR means no progression to the finals. Each full credit AAR will be worth 4% of the highest player's tourney score (before adding his AAR's). If you write five full credit AAR's you will receive additional tourney points equal to 20% of the highest player's tourney score. AAR's will receive either full credit or half credit. You must write more than just a few short paragraphs for full credit. We will let you know if an AAR is too short soon after you send it to me. You don't have to write a book either. Just cover the areas listed above and you will have it cracked. You could choose to write a piece on a scenario that is more of a Scenario review than an AAR if you want. The main thing we're looking for is constructive feedback. IMPORTANT How to Submit an AAR 1) AAR’s should never be sent in with game results. Send them in a separate email. 2) AAR’s can be .txt, .doc, or .pdf files. Do not write them in the body of an email. 3) AAR’s should not be more than 4 MB Uncompressed. Screenshots can cause you to go over this limit easily. We would recommend the .pdf format if you want to include several screenshots. 4) In the subject line of emails containing attached AAR’s, write your Username and the scenario name. For example: Madmatt, The Ambush Further Explanation The primary purpose of the AAR's is to provide the scenario designers with feedback on their work. If you've ever designed a scenario for the community, you know how rare it is to get this feedback. Writing AAR's is one way to express your thanks to the designers. Even negative feedback is welcome as long as it's constructive and not mean spirited. Another thing AAR’s do is help people learn to improve their tactics. Every scenario is played 36 times in a tourney such as this. There are 36 other people who had to deal with the same tactical situations you did. It can be very instructive to learn how others handled things, especially if you did worse than most. (BTW, all the AAR’s will be sent to you upon request once you have completed your games.) Lastly, by writing an AAR (or review) you are doing the community a small favour. This is because the designer can tweak the scenario based on feedback before releasing it to the community. Having a scenario played 36 times by 72 different people is a great test of a scenario. We think it's safe to say that very few, if any, scenarios get that degree of testing before they are put out to the public. Those of us who enjoy these tournaments need new scenarios (security). In return for these scenarios the designers should get the feedback they like. The Prize To help encourage AAR’s this year there will be a prize for the best AAR as judged by the players and organisers of the tourney. Not a big prize but something that will be worth winning. Your choice of any issue (still in print) of the magazine After the Battle. Check this site for details of this publication: - http://www.afterthebattle.com/ab-con1.html AAR UPDATE PLEASE READ ---> IMPORTANT INFORMATION Great news people are starting to send in their AAR's. Bad news is that I need you to provide a set header as explained below: - Please right at the start of the AAR very clearly do the following: - 1. Your Player Name (this is what you signed upto the tourney as.) 2. Your opponents Player Name. 3. Your Group and Section. 4. The name of the Scenario. 5. Your E-mail Address for responses about the AAR. IF YOU DO NOT DO THIS I will e-mail you and ask you to re submit it. I do not have the time to try and find out who you are. I need to file it as it arrives quickly and with the minimum of bother. There are far too many of you and games to add this potential burden! Please also send the AAR's direct to me. Do not send it to Kingfish or Spanish Bombs and expect them to send it on. We are trying to keep the flow of work to a minimum. All AAR's can be sent here: - Holien(at)9woodford(dot)Clara(Dot)Co.uk N.B. The AAR prize is open to all players who play the scenarios during the timeframe of ROW and write an AAR and submit it to me using the guidelines above. (It is not eligable to staff). We will be judging them on style, content and message. It does not have to be perfect English but you need to convey the message and we will try our best to understand you if English is not your first language. If in doubt please ask friends or native English speakers to check it for Typo's and use of language. We will not be judging it on spelling but on what it is saying and we need to understand what the author has typed! UK / US English differences will be tolerated. Any questions e-mail me. ****** Games finished as of 06/16/04: South of Vevi Group 1 - complete Londoner vs Kanonier Reichmann Lindan vs Ace Pilot G2/S2 - complete Michael Dorosh vs MickOZ Victor Charlie vs Flammenwerfer Heavy Drop vs Pacestick Jaws vs Gator6 G3/S1 - complete Bryce Baker vs Combined arms G3/S3 - complete Nidan1 vs OWL Larsen vs SpineRipper 30/36 (83%) Things that go bump in the night Group 1 - complete John Kettler vs Kanonier Reichmann Londoner vs Ace Pilot G2/S2 - complete G2/S3 - complete Jaws vs Heavy Drop Pacestick vs Ted G3/S1 - complete Death dealer vs Combined arms Bryce Baker vs dalem G3/S3 - complete G3/S4 - complete 33/36 (91%) Squeezing the Melon G1/S1 - complete G1/S2 - complete Tychus vs Nestor Overkill vs Enoch G1/S4 - complete Group 2 - complete Group 3 - complete 35/36 (97%) Frontier Firefight '40 G1/S1 - complete Vadr vs Michal The Capt vs Sgt Kelly Enoch vs Tychus G1/S4 - complete G2/S1 - complete G2/S2 - complete Scheer vs MickOZ Flammenwerfer vs Michael Dorosh G2/S4 - complete Group 3 - complete 32/36 (88%) Retreat from Metemma G1/S1 - complete G1/S2 - complete PHL Guy vs Enoch Tychus vs Overkill G1/S4 - complete Group 2 - complete G3/S1 - complete Combined arms vs Direwolf Deathdealer vs Bryce Baker G3/S3 - complete G3/S4 - complete 34/36 (94%) 164 out of 180 total (91%) [ June 16, 2004, 10:12 PM: Message edited by: Kingfish ]
  18. ****** ROW Tournament Rules The deadline for submitting scores is June 17th ****** AAR’s and their role in ROW ROW stands above other tournaments as a tourney where we want to get all strands of the CM community playing (as yet) unreleased top quality scenarios. It offers a great reward for those who win the finals. For this opportunity to win wine and play scenarios not yet released to the general public the production of AAR’s is the price of your admission. If you fail to produce AAR’s for your games you will be excluded from playing in the finals. This simple change is designed to ensure that other players and scenario designers get some constructive feed back from your experience. To help you write an AAR here are some suggested headings or areas to cover. The Plan. What did you intend to do with your forces? How did you read the map? Explain your views on what you might be fighting against. How did you plan the game before starting to play it? The Reality. What happened? How did the plan survive the initial contact? What changes did you make to it? What went well what went poorly? Lessons Learned. What would you do differently? What worked well and badly for your opponent? Designer Notes Provide feedback to the designer. What did you like about the design? What would you change with the map or forces? The Effect on Final Scores Bonus points will be added to your final Tourney Score if you submit AAR's. Remember no AAR means no progression to the finals. Each full credit AAR will be worth 4% of the highest player's tourney score (before adding his AAR's). If you write five full credit AAR's you will receive additional tourney points equal to 20% of the highest player's tourney score. AAR's will receive either full credit or half credit. You must write more than just a few short paragraphs for full credit. We will let you know if an AAR is too short soon after you send it to me. You don't have to write a book either. Just cover the areas listed above and you will have it cracked. You could choose to write a piece on a scenario that is more of a Scenario review than an AAR if you want. The main thing we're looking for is constructive feedback. IMPORTANT How to Submit an AAR 1) AAR’s should never be sent in with game results. Send them in a separate email. 2) AAR’s can be .txt, .doc, or .pdf files. Do not write them in the body of an email. 3) AAR’s should not be more than 4 MB Uncompressed. Screenshots can cause you to go over this limit easily. We would recommend the .pdf format if you want to include several screenshots. 4) In the subject line of emails containing attached AAR’s, write your Username and the scenario name. For example: Madmatt, The Ambush Further Explanation The primary purpose of the AAR's is to provide the scenario designers with feedback on their work. If you've ever designed a scenario for the community, you know how rare it is to get this feedback. Writing AAR's is one way to express your thanks to the designers. Even negative feedback is welcome as long as it's constructive and not mean spirited. Another thing AAR’s do is help people learn to improve their tactics. Every scenario is played 36 times in a tourney such as this. There are 36 other people who had to deal with the same tactical situations you did. It can be very instructive to learn how others handled things, especially if you did worse than most. (BTW, all the AAR’s will be sent to you upon request once you have completed your games.) Lastly, by writing an AAR (or review) you are doing the community a small favour. This is because the designer can tweak the scenario based on feedback before releasing it to the community. Having a scenario played 36 times by 72 different people is a great test of a scenario. We think it's safe to say that very few, if any, scenarios get that degree of testing before they are put out to the public. Those of us who enjoy these tournaments need new scenarios (security). In return for these scenarios the designers should get the feedback they like. The Prize To help encourage AAR’s this year there will be a prize for the best AAR as judged by the players and organisers of the tourney. Not a big prize but something that will be worth winning. Your choice of any issue (still in print) of the magazine After the Battle. Check this site for details of this publication: - http://www.afterthebattle.com/ab-con1.html AAR UPDATE PLEASE READ ---> IMPORTANT INFORMATION Great news people are starting to send in their AAR's. Bad news is that I need you to provide a set header as explained below: - Please right at the start of the AAR very clearly do the following: - 1. Your Player Name (this is what you signed upto the tourney as.) 2. Your opponents Player Name. 3. Your Group and Section. 4. The name of the Scenario. 5. Your E-mail Address for responses about the AAR. IF YOU DO NOT DO THIS I will e-mail you and ask you to re submit it. I do not have the time to try and find out who you are. I need to file it as it arrives quickly and with the minimum of bother. There are far too many of you and games to add this potential burden! Please also send the AAR's direct to me. Do not send it to Kingfish or Spanish Bombs and expect them to send it on. We are trying to keep the flow of work to a minimum. All AAR's can be sent here: - Holien(at)9woodford(dot)Clara(Dot)Co.uk N.B. The AAR prize is open to all players who play the scenarios during the timeframe of ROW and write an AAR and submit it to me using the guidelines above. (It is not eligable to staff). We will be judging them on style, content and message. It does not have to be perfect English but you need to convey the message and we will try our best to understand you if English is not your first language. If in doubt please ask friends or native English speakers to check it for Typo's and use of language. We will not be judging it on spelling but on what it is saying and we need to understand what the author has typed! UK / US English differences will be tolerated. Any questions e-mail me. ****** Games finished as of 06/16/04: South of Vevi Group 1 - complete Londoner vs Kanonier Reichmann Lindan vs Ace Pilot G2/S2 - complete Michael Dorosh vs MickOZ Victor Charlie vs Flammenwerfer Heavy Drop vs Pacestick Jaws vs Gator6 G3/S1 - complete Bryce Baker vs Combined arms G3/S3 - complete Nidan1 vs OWL Larsen vs SpineRipper 30/36 (83%) Things that go bump in the night Group 1 - complete John Kettler vs Kanonier Reichmann Londoner vs Ace Pilot G2/S2 - complete G2/S3 - complete Jaws vs Heavy Drop Pacestick vs Ted G3/S1 - complete Death dealer vs Combined arms Bryce Baker vs dalem G3/S3 - complete G3/S4 - complete 33/36 (91%) Squeezing the Melon G1/S1 - complete G1/S2 - complete Tychus vs Nestor Overkill vs Enoch G1/S4 - complete Group 2 - complete Group 3 - complete 35/36 (97%) Frontier Firefight '40 G1/S1 - complete Vadr vs Michal The Capt vs Sgt Kelly Enoch vs Tychus G1/S4 - complete G2/S1 - complete G2/S2 - complete Scheer vs MickOZ Flammenwerfer vs Michael Dorosh G2/S4 - complete Group 3 - complete 32/36 (88%) Retreat from Metemma G1/S1 - complete G1/S2 - complete PHL Guy vs Enoch Tychus vs Overkill G1/S4 - complete Group 2 - complete G3/S1 - complete Combined arms vs Direwolf Deathdealer vs Bryce Baker G3/S3 - complete G3/S4 - complete 34/36 (94%) 164 out of 180 total (91%) [ June 16, 2004, 10:12 PM: Message edited by: Kingfish ]
  19. Guys, Today is the last full day that we have to get games completed. Right around this time tomorrow I will accept my last scores, with the results being posted sometime around noon. With that in mind, I have a proposal for those players who still have games in progress, but feel they won't be able to finish in time. If both parties agree, you can send me the latest file from your games and I will cycle thru the turns until the game is finished. I will not issue any orders during this time, and the only movement and combat will be initiated by the Tac AI. Another option is to ask for a ceasefire, although I'm not sure how that will affect the scoring. Looking at the list I see we still have 21 games in progress. Hopefully they are down to the last 5 turns, so completing them won't take up too much of my time. OK, there you have it. We are entering the home stretch so you'll need to decide quickly on what option you choose.
  20. I just submitted a new CMAK scenario to the depot. It is called "Going to the Oasis" and is a CMAK coversion of the old Alpha battle. The original scenario is no longer availible, although you can still read the AAR at CMHQ. Jim Kuchar used that AAR and screenshots to make "Going to town", a CMBO scenario that is as close to the orignal as you could get. Later on the Desert Fox made a CMAK conversion of Jim's scenario, and you could find that at Der Kessel. My scenario differs from DF in that mine is set in North Africa. The map is the same as in Jim's, but I have thrown in a few surprises to make things interesting. Enjoy!
  21. Brent, I show you as being in Group 3 / Section 1 (or G3/S1). According to the latest list I see your section as having completed all of their games. For 'South of Vevi', 'Things go Bump' and 'Retreat from Metemma' you should see it listed as G3/S1 - complete. For the other two scenarios you should see it listed as Group 3 - complete, meaning the entire group has finished that scenario. Bottom line is, if you sent me 5 scores, and I replied with 5 "Thank you", then your score is recorded.
  22. The splash screen is different too, as well as the opening music. That alone is reason enough to buy it. Oh, I almost forgot, each new game gets its own forum on the BBS.
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