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Itchy

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  • Location
    Stafford,Staffordshire,England
  • Interests
    Gaming
  • Occupation
    Computer Operator

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  1. Well done Gremlin, good way to kill time at work reading your articles.
  2. Guy w/Gun "How in the hell have you never lost to the AI? Are you sure your not streching that a bit? Either you played nothing but humans from the very start or you were imaculatly born into knowing how to play CM." My old man asures me my conception was not imaculate(I put my fingers in ears and start humming a tune). Honestly though, its a genuine claim. 80% of the battles I play against the AI are QB's and my method of playing is to rarely reveal armour and to crawl inf accross the map. When playing a human opponent they know that if theres no unit markers by the 3rd turn i'm being a stealthy **** so they pound all available tree lines with arty and inf guns. Anyway, I said i've lost to humans but I think I could take you on Guy hehehe. If you're up for the challenge i'll be signing up with www.tournamenthouse.com in the next few days. The glove is down.
  3. Not looking to bad for a debut. A bit of weathering makes all the difference though...don't like clean
  4. We all know how impressive the AI is in CM, but when i think back, I can't actually remember ever losing. I've lost many a time against human opponents, but never to the AI. During QB's with the AI its probably easier than created scenarios but even with these i've usually won with a moderate margin. Does anybody else think this?
  5. CM down two places...has everybody put their vote in this week?
  6. I don't really have anything constructive to add, just that I have colour footage of Shermans amd Pershings crossing a 3' deep river laden with troops. The troops that had already made it across spread rubble over the muddy banks to help prevent the armour bogging down. Info courtesey of the History channel.
  7. Indeed...in fact, IIRC, Rob is the probably the first mod artist to attempt this subtle, yet effective, technique. The technique you are refering to is the 'fill bucket' om MS Paint!!. At least he's had a go though, more than what most have done. Keep trying Bob, you'll shock us one day tapes up!
  8. Oh, I forgot to ask...is this the Beta Gold?, and when will you be releasing the final version?
  9. Rob, looking good...that'll be top of my 'must have list' when its finished. Keep up the good work! As long as people like you and Tiger keep delivering quality mods such as these, CM can only get better. [This message has been edited by Itchy (edited 03-22-2001).]
  10. Tiger, Any chance you could do the Wasp MG and Flame carrier. No mods as yet and its looking a bit out of place on the battlefield. Keep the good work!
  11. I've Just upgraded my PIII 450 from 128meg -256meg. It previously benchmarked (On Norton Utilities )at 212 times faster than a 386. It now runs at 217 times faster than a 386. Thats using Windows Me as O.S. I have noticed that I can handle a lot more units on screen before getting any slowdown. As for the Windows environment it seems to deal with multitasking a lot better.
  12. Congratulations Haka,I've got a two week old daughter named Abigail. I've just perfected operating the baby bouncer with my foot(keeping both hands on the keyboard). Still going through that grueling six week period after birth so I've taught her mother the benefits of going "hull down", if ya now what I mean!
  13. Nice looking site mate, especially the way its laid out, reminds me a lot of Manx's Combat Missions site.
  14. When playing a huge map against Manx a couple of days ago, through sound contact, I could tell that he was trying to pull the old rear end maneuver(via hotseat, finaar finaar!!) meaning, 'he was trying to sneak his Tiger behind my Super P'. I didn't want to let him know I new what he was doing so I pretended to ignore his movement until the turn before he appeared. I gave the rotate command so that his Tiger would be confronted with a facing Super when it emerged but when the turn began my Super happened to notice an infantry unit, and, because there was no other threat in LOS he ignored my rotate order. Thus offering the Tiger a clear arse end shot. I understand that if a threat isn't in LOS, the AI doesn't consider it a threat...but, I know it was. All I wanted was the body to rotate but it stayed front facing to its infantry target. Has anybody else had this trouble?, I was wondering if an only target armour/ only target infantry option would remedy this in CM2.
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