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GriffinCheng+

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Posts posted by GriffinCheng+

  1. Originally posted by Stalin's Organ:

    Anti-tank mines are not abstracted - a squad or team carries a specific number of them.

    I'm not sure what the "mushroom" mine is, but the magnetic mine is a specific weapon - tank hunter teams up to 4

    I know that already. I am talking about land mine that a soldier can carry around and toss it so the tank may roll over it and baam! That was what the subject says. Thank you very much! smile.gif

    [ December 11, 2002, 04:59 AM: Message edited by: GriffinCheng+ ]

  2. In my defense, I was just asking how large, in terms of terrian distance covered, historically did battles in the Eastern Front usually covered, in CMBB terms and second -- in case the scenario/operation fails to portrait proper tactics "options" for the player, whether it is the limitation of CMBB engine or it is the problem of the scenario/operation design.

    Clear/confusing enough?

    I ask this question from a number of threads over csipgw-h newsgroup (not related in all means by that infamous ex-BFC forum member starting with the letter "G", not me, of course) about various observations on CMBB-size. I guess the posters there were suffering the problem Seanachai described.

    I read books mostly on Med-front and well, many battles were over a klick.

    I think I get my points clear.

    And I get the answers, too.

    Thank you all.

    [ December 11, 2002, 01:00 AM: Message edited by: GriffinCheng+ ]

  3. I am not sure if others have observed this in 1.01 or it is already known.

    I am playing "GateKeeper" PBEM and once a Russian tank is targed by one of my panzer. I checked to see if the Russian tank is targeting my panzers too. On clicking the Russian tank, the line is yellow but that Russian begins *firing* while the target line is still yellow. Is it a problem? I am playing at EFOW.

    TIA.

  4. (Author's note: This message is posted both on csipgw-h newsgroup and CMBB forum at battlefront.com. Please free to cross-post or redirect this to other locations one feels appropiate. The author takes no responsibility outside this post).

    May be I am beating a dead horse.

    I read here and there that CMBB engine (CMBO included?) does not fit well into Eastern Front combat situation for the engine cannot handle terrian large enough for "maneuver".

    I find this is something I may miss one out (after paying over USD50.00).

    I read very little (or lack there-of) about Eastern Front from the North African Desert is my main point of interest. I have no idea whether 9 sq. kilometers are too close for a "normal" or regular Eastern Front battles during WW2 to occur at something less than a battlion scale.

    Rather than playing fanboy, I would rather write and ask.

    And your enlightenments are most welcome.

    Interesting side observations, I have yet to come across reading if similiar problems exists in SL/ASL which recreates a lot of interesting battles in similar scale. (Confession: I have SL and COI but find nobody to play with.) Moreover, I am not sure if intenese urban combat took place in Kharkov and Stalingard fit into this picture. Or is CMBB is best to stay with this scale alone? I see no comments yet on Stalingard Pack outside CMBB Forum. And, I have played Close Combat 1 and CC2-AB2F but not CC3, does this one have this problem too?

    Don't get me wrong, I really want to hear unbiased comments. Playing the game and understanding more about military history can be 2 different things. I won't dump the game to eBay right out whatever, no thank you. I am having fun here. Thank you for reading and I am waitng to hear from your soon.

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