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Papa Khann

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Posts posted by Papa Khann

  1. I've played ASL on and off for awhile, and was playing quite regularly (4-5 times each month) before the full version of CM arrived. As a rules set for a board game, ASL stands in a class all it's own. It's truly an amazing achievement.

    Now, my ASL time has taken a serious hit. Things that have been realized in CM just won't ever be available in a board game (like full FOW, tracking trajectory of rounds thru a 3D environment, etc.).

    I do miss the face-to-face banter of ASL, but plan to remedy that with a little LAN action once TCP/IP becomes available for CM.

    Papa

  2. <hr>

    Offwhite wrote:

    As I grew up playing games on a C64 with the 1541 drive, I fail to see a reason for all the fuss with opening/inserting/closing one's CD tray... patience is a virtue; anyone else remember when a three-minute load time was short?

    <hr>

    Yes, I remember those drives too. The NOISE they used to make while churning away for minutes, just to load what were (by today's standards) tiny little bits of data...

    Papa

  3. Did you attempt to unzip it?

    I don't mind swapping unzipped turn files at all, because they are pretty small. I'll resend the setup unzipped.

    Generally I don't like to swap unzipped movie files, since they are a bit larger.

    Do you have a zip utility?

    Papa

  4. Trooper,

    After the initial setup, it's actually 3 file swaps to complete one turn, not 4. So while it does take one extra file swap when compared to standard I go/U go games, at least it doesn't "double" the number of swaps. More like a 50% increase.

    And the CM PBEM system will help prevent cheating, which, depending upon your level of familiarity/trust with your opponent, may or may not seem worthwhile to you. Personally, I don't mind the file swapping system used by CM. When it comes time to play in Ladders, Tournaments, and Net Campaigns, BTS would take a lot more heat for not having some sort of "anti-cheat" security built into the engine.

    Just my two cents.

    Papa

  5. I've not played Shogun myself yet, but a good friend of mine has it and says it's really, really good. I don't doubt his word, since he's been routinely e-mailing that news to me at 3 or 4 in the morning, and I know for a fact that he has to be to the office by 9 a.m. .....

    Papa

    P.S.

    Yes, he is already into CM too. We're currently playing the Aachen scenario. So I'm not shirking my duty to get every one of my gaming friends to check out CM. biggrin.gif

  6. This issue is the very reason why I prefer to let the computer choose the forces when I play Quick Battle games. IMHO, it's much more realistic. Just like a commander in the real world, you have to try to make the most of what you're given, rather than choosing exactly what you want. It also avoids the unfortunate instances where some players choose a highly unlikely/unrealistic TO&E.

    Just my two cents.

    Papa

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