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SuperTed

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Posts posted by SuperTed

  1. LC,

    Thanks. I'm glad you're enjoying the AARs. The next installment has been on hold for a couple now. We have been working hard at making sure all the campaigns and other features are solid. Once that is done, I'll be back to writing accounts of my quest for world domination. ;)

    As for the challenge, I'd be happy to play once the full game is released. Since there is only one public forum for SC, this is the place for finding opponents.

  2. SO,

    If you go here, you can read this:

    "RESEARCH AND DEVELOPMENT

    Only the Axis and Allied Major countries can conduct research and development. The following list of technologies is available for further research and development:

    · Anti-Tank Weapons

    · Heavy Tanks

    · Anti-Aircraft Radar

    · Long Range Aircraft

    · Jet Aircraft

    · Heavy Bombers

    · Sonar

    · Advanced Subs

    · Gun Laying Radar

    · Rockets

    · Industrial Technology

    Each research type has a maximum level of 5 and a maximum number of 5 research points that can be put against it. At the beginning of each turn, each research point has a 5% chance of returning the next level of research (so 5 research points in anti-tank research will give you a 25% chance per turn of getting the next level), so the more research points put against a particular type of research, the better the chances of achieving the next level. Also, depending upon the type of research, a variety of results can be achieved with each new level. The following is a breakdown of the benefits for each type.

    ANTI-TANK RESEARCH

    Increases the tank defence and maximum strength values for both Corps and Army units.

    HEAVY TANK RESEARCH

    Increases the tank attack, tank defence and maximum strength values for Tank Groups.

    ANTI-AIRCRAFT RADAR RESEARCH

    Improves the air defence values for all Strategic Resources.

    LONG-RANGE AIRCRAFT RESEARCH

    Increases the spotting, action points, and strike range values for both Air Fleets, and Strategic Bombers. Also, every new level of long-range aircraft research increases the spotting, strike range, and maximum strength values of Carriers.

    JET AIRCRAFT RESEARCH

    Improves the air defence, and air attack for both Air Fleets and Carriers, while the air defence value for Strategic Bombers is increased. In addition, the maximum strength value for Air Fleets is increased.

    HEAVY BOMBER RESEARCH

    Improves the strategic attack and maximum strength values for Strategic Bomber units.

    SONAR RESEARCH

    Improves the naval defence values of Battleships, Cruisers and Carriers when attacked by submarines.

    ADVANCED SUB RESEARCH

    Improves the naval attack and maximum strength values for submarines. Also, submarines in general have a 25% chance of successfully diving from either naval or air attack, but with each new level of advanced sub research, this percentage improves by +5%.

    GUN LAYING RADAR RESEARCH

    Improves the naval attack, naval defence and maximum strength values for both Battleships and Cruisers.

    ROCKET RESEARCH

    Improves the attack values and strike range for all Rocket Detachments.

    INDUSTRIAL TECHNOLOGY RESEARCH

    Every new level of industrial technology decreases the cost of production for each unit by 10%."

    [ July 06, 2002, 05:12 PM: Message edited by: SuperTed ]

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