SuperTed
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Posts posted by SuperTed
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Never mind... :cool:
[ July 08, 2002, 12:18 AM: Message edited by: SuperTed ]
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Dan has been hard at work getting Dan's CMBO Site lookin' good. When you visit, be sure you hit the dirt the moment you click on the link to get there. Find out more at CMHQ.
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LC,
Thanks. Having done many pounds of 'shrooms over the years really helps to spark the imagination.
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LC,
Thanks. I'm glad you're enjoying the AARs. The next installment has been on hold for a couple now. We have been working hard at making sure all the campaigns and other features are solid. Once that is done, I'll be back to writing accounts of my quest for world domination.
As for the challenge, I'd be happy to play once the full game is released. Since there is only one public forum for SC, this is the place for finding opponents.
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C18,
It should take 3-4 days.
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Chris,
No apology necessary. Some things are more important than CM. :eek:
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C18,Originally posted by commi18:is this one of those games where you can d/l it or do you have to order it and ship it to your house, any info would be nice, thanks, and games job battlefront you have the best damn games
You oder it and BFC ships it to you.
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athkatla,
Some of them have pistols, but all of them are very expensive. Getting them killed will cost you dearly for the final score.
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Hey Brian,
Welcome to the fun. :cool:
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For those of you looking for new mods, Tom's got the goods at Tom's Combat Mission HQ. Get his latest update at CMHQ.
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All battles should be decided by penalty kicks, because I love soccer! :cool:
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CVM,Originally posted by Carl Von Mannerheim:How bout best aar?
I assume I couldn't enter then, huh?
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SO,
If you go here, you can read this:
"RESEARCH AND DEVELOPMENT
Only the Axis and Allied Major countries can conduct research and development. The following list of technologies is available for further research and development:
· Anti-Tank Weapons
· Heavy Tanks
· Anti-Aircraft Radar
· Long Range Aircraft
· Jet Aircraft
· Heavy Bombers
· Sonar
· Advanced Subs
· Gun Laying Radar
· Rockets
· Industrial Technology
Each research type has a maximum level of 5 and a maximum number of 5 research points that can be put against it. At the beginning of each turn, each research point has a 5% chance of returning the next level of research (so 5 research points in anti-tank research will give you a 25% chance per turn of getting the next level), so the more research points put against a particular type of research, the better the chances of achieving the next level. Also, depending upon the type of research, a variety of results can be achieved with each new level. The following is a breakdown of the benefits for each type.
ANTI-TANK RESEARCH
Increases the tank defence and maximum strength values for both Corps and Army units.
HEAVY TANK RESEARCH
Increases the tank attack, tank defence and maximum strength values for Tank Groups.
ANTI-AIRCRAFT RADAR RESEARCH
Improves the air defence values for all Strategic Resources.
LONG-RANGE AIRCRAFT RESEARCH
Increases the spotting, action points, and strike range values for both Air Fleets, and Strategic Bombers. Also, every new level of long-range aircraft research increases the spotting, strike range, and maximum strength values of Carriers.
JET AIRCRAFT RESEARCH
Improves the air defence, and air attack for both Air Fleets and Carriers, while the air defence value for Strategic Bombers is increased. In addition, the maximum strength value for Air Fleets is increased.
HEAVY BOMBER RESEARCH
Improves the strategic attack and maximum strength values for Strategic Bomber units.
SONAR RESEARCH
Improves the naval defence values of Battleships, Cruisers and Carriers when attacked by submarines.
ADVANCED SUB RESEARCH
Improves the naval attack and maximum strength values for submarines. Also, submarines in general have a 25% chance of successfully diving from either naval or air attack, but with each new level of advanced sub research, this percentage improves by +5%.
GUN LAYING RADAR RESEARCH
Improves the naval attack, naval defence and maximum strength values for both Battleships and Cruisers.
ROCKET RESEARCH
Improves the attack values and strike range for all Rocket Detachments.
INDUSTRIAL TECHNOLOGY RESEARCH
Every new level of industrial technology decreases the cost of production for each unit by 10%."
[ July 06, 2002, 05:12 PM: Message edited by: SuperTed ]
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DC,
Simply fanatastic!
I especially enjoyed the part where you noticed your Tigers had no AP ammo.
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Hey, the boys at The Scenario Zone do good work. I'm sure you'll enjoy their latest effort. If not, maybe they'll make a nice mod...
Have fun tomorrow.
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Lee,
A mod at The Scenairo Zone would be a first.
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Guys,
The scenarios have a specific starting date that is set be the designer. All sceanrios end when the war is over.
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Panzerman appears briefly and he's bearing gifts! Get the details at CMHQ.
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More results from the Alterna Brawl:
Darknight_Canuck (German) defeated R.C. (British) in X Marks the Spot, 68-32, and advances to the AlternaFinal.
Congratulations to Darknight_Canuck!
[ July 05, 2002, 09:08 PM: Message edited by: SuperTed ]
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Michael,Originally posted by Michael emrys:Where did that one appear, Super Ted?
Michael
That and the one below can be found at Military Gamer Online.
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Here's another one:
What could it mean? :confused:
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Actually, that's footage from the last BFC meeting.
Chat rooms for SC
in Strategic Command 1
Posted
LC,
This seems like the logical place to host an SC chat room.