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SuperTed

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Posts posted by SuperTed

  1. <blockquote>quote:</font><hr>Originally posted by voidhawk:

    OK, I'll bite. I played as Free French against ASLer. As I had a very small lead from the first game, I had the luxury of sitting back and setting up a good defense. Rather than providing a play-by-play, I'll provide the defensive plan (and frankly, I can't remember it all anyway.)

    I used the first 4 M8s to transport the 3 mortars and an HQ to the exposed hill on my left rear flank, with the HQ overlooking the battlefield from just behind the crest, and the 3 mortars hidden, but in control, behind the hill. They took some long-range pot-shots at advancing infantry (mostly HMG units) at various times in the game, but I don't think they did much damage.

    The remaining infantry was dispersed throughout the various trees across the width of the map just in front of my starting point. I had no intentions of moving them from there (I know, not nice, but practical...)

    Then more M8s showed up, zut alors! I grouped them into at least pairs, if not more, in order to increase my chances of a first-shot hit.

    Location-wise I used 3 basic tactics:

    1) Behind woods, but facing side-ways. The intent was to get a side-shot at the Puma, thus not only seeing a larger target, but also forcing the Puma to rotate its slower turret.

    2) Behind the crest of a hill, thus forcing local superiority as the Pumas advanced over the crest.

    3) A "spoiler" group held far back behind a small rise that I would move forwards and then back again into cover every other turn or so, looking for quick shots at targets of opportunity, and trying to lure the enemy into trying to shoot at them, thus exposing themselves to numbers 1) and 2) above.

    Because of my far-back defensive position, I was not really concerned about the enemy infantry, and that is pretty much what happened.

    Final score: voidhawk 81, ASLer 19. Perhaps more importantly, I gained a good PBEM opponent - we are into our second post-tourney game now.<hr></blockquote>

    voidhawk,

    Thanks for the AAR. These are fun to read.

    Also, I was wondering how many of you guys are continuing to play outside of the tournament.

  2. <blockquote>quote:</font><hr>Originally posted by Dave H:

    SuperTed,

    While the average scores in BMB are interesting to know, there is more information I'm interested in. Can you tell us how many German players won vs how many Polish players? How many games were ties vs how many were actually victories? As you know, a couple of very one-sided games can really skew the point averages.

    Thanks.<hr></blockquote>

    Dave,

    I'll compile whatever little tidbits I can find.

  3. Here are the results for the completed scenarios:

    Blind Man's Bluff

    Games Played-21

    Ave. German Score-47.14

    Ave. Polish Score-52.76

    High German Score-71

    High Polish Score-75

    Mighty Mouse

    Games Played-20

    Ave. German Score-49.00

    Ave. French Score-51.00

    High German Score-76

    High French Score-81

    Medium Rare

    Games Played-5

    Ave. German Score-51.00

    Ave. British Score-27.20

    High German Score-82

    High British Score-36

    Note: since aggregate scores are used to determine winners, the outcome of one scenario will undoubtedly affect how another scenario is played. So, unlike playing scenarios individually (i.e. in a "vacuum"), it is difficult to extrapolate useful play-balance information from these numbers. (The exception is when the scores are VERY close to 50 for each side. Then it's just good scenario design. :cool: )

    [ February 03, 2002, 02:24 PM: Message edited by: SuperTed ]

  4. Here are the results for the completed scenarios:

    Blind Man's Bluff

    Games Played-21

    Ave. German Score-47.14

    Ave. Polish Score-52.76

    High German Score-71

    High Polish Score-75

    Note: since aggregate scores are used to determine winners, the outcome of one scenario will undoubtedly affect how another scenario is played. So, unlike playing scenarios individually (i.e. in a "vacuum"), it is difficult to extrapolate useful play-balance information from these numbers.

  5. More results from the SuperNewbies:

    Austin Bowie (French) defeated Dize (German) by a score of 59-41 in Mighty Mouse. This was enough for Austin Bowie to overtake Dize's's lead from the first leg of Round 1.

    So, Austin Bowie wins Round 1 with an overall score of 107-93 and advances to Round 2.

    Congratulations to Austin Bowie!

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