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Kurtz

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Posts posted by Kurtz

  1. A strange thing happened to me in a PBEM:

    I watched a movie, gave orders and sent the file to my opponent. He gave orders and returned the file to me and I sat back and thought that I would only get to see a movie.

    Wrong, once again I had to give orders but all my previous orders were still there (as if the game was saved) so I only had to press "GO" and the turn was calculated.

    Since we play 2 games simultaneously I'm sure somefink went wrong.

    Is this a known issue?

    If not we'll try to reproduce it and send a bug report.

    ------------------

    SS-Weihnachtsgrenadiere

  2. I've noticed that crews from knocked out / abandoned vehicles have "low" ammo but crews from guns / mortars that have been destroyed or abandoned have 15 ammo points (as before).

    Both types of crew are pretty messed up (panic, broken or routed) and have the dreaded exclamation point.

    This is in the v1.1b24.

    Shouldn't the gun crews also have "low" ammo?

    It's not a big issue but it feels inconsistent.

  3. <BLOCKQUOTE>quote:</font><HR>Originally posted by Graaf Spee:

    LOL!

    The whole package might be a little too much for my old modem. Are the sounds worth it?

    /Kristian<HR></BLOCKQUOTE>

    Absoloutely! Christmas will never be the same again!!!

    <BLOCKQUOTE>quote:</font><HR>Originally posted by Compassion

    That SPW looks like it could double for Eddie Van Halen's tour half-track

    <HR></BLOCKQUOTE>

    Hmm...is that good or bad?

  4. CM has included all of the German units on the Western Front during 1944-1945. All of them?

    NO!

    One important unit is missing!!!

    The SS-Weihnachtsgrenadiere!

    BTS! Please fix! Or do somefink!!!

    To correct this slight oversight we (Patrik & Kurtz) have created a mod package as a homage to the hard and noble SS-WGr.

    5.jpg

    Download the mod package from www.kramgo.se/cm/index.html

    6.jpg

    Weihnachtsgrenadier

    Fighting on a silent night

    Christmas is coming

    Merry Xmas!

    God Jul!

    Patrik & Kurtz

  5. <BLOCKQUOTE>quote:</font><HR>Originally posted by Olle Petersson:

    The H&K G3 is pretty much a straight down modernised version of the MP44. <HR></BLOCKQUOTE>

    Isn't the G3 a descendant of the planned MP45 (?) with rollers to lock the bolt.

    Anyway, the design of the mechanism in the MP44 and the G3 is completely different from each other.

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    Spending extravagant amounts of money for marginal improvements is only acceptable in the fields of racehorses and fancy women.

    -Lord Kelvin

  6. It's easier to attack because you can concentrate your firepower on a narrower section of the battlefield to achieve a breakthrough, the defender still has to defend the entire front and is vulnerable when he tries to regroup. I also think that the foxholes give very little protection against artillery, especially against treebursts. This makes sense for open foxholes, but if you have overhead protection the effect on arty should be lessened. Maybe different kinds of troop fortifications are needed...

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    Spending extravagant amounts of money for marginal improvements is only acceptable in the fields of racehorses and fancy women.

    -Lord Kelvin

  7. Penetration can actually increase if the skirt help increase the stand-off distance to what is optimum for the warhead. The design of the warhead could be wrong and not allow for the standoff distance required.

    There are examples of fairly modern rounds whose penetration is larger against ERA due to the increased standoff distance.

    ------------------

    Spending extravagant amounts of money for marginal improvements is only acceptable in the fields of racehorses and fancy women.

    -Lord Kelvin

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