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CoolColJ

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Everything posted by CoolColJ

  1. Well if you have downloaded the Sudden Strike demo, and hacked around abit in the installed directories, there are some cool german, Russian, Bristish and US voices (male and female) to use within CM ------------------ CCJ aka BLITZ_Force My Hompage ----> http://www.geocities.com/coolcolj Double your immersion with my Tweaked Textures and Saving Private Ryan sound set mods for CM!! Check out my new Textures V2.0 photo Gallery and my music while your there, or grab a CM Wallpaper!
  2. Well PE has been dumped by the Publisher, so the developers are out on a limb, you'd be very lucky to find it. Sigh it never ends ------------------ CCJ aka BLITZ_Force My Hompage ----> http://www.geocities.com/coolcolj Double your immersion with my Tweaked Textures and Saving Private Ryan sound set mods for CM!! Check out my new Textures V2.0 photo Gallery and my music while your there, or grab a CM Wallpaper!
  3. I'm happy with Internet Explorer v5 - but then its part pof WIn 98 se, so why bother getting another browser? Save HD space too Ohh the Gold demo must be soon ------------------ CCJ aka BLITZ_Force My Hompage ----> http://www.geocities.com/coolcolj Double your immersion with my Tweaked Textures and Saving Private Ryan sound set mods for CM!! Check out my new Textures V2.0 photo Gallery and my music while your there, or grab a CM Wallpaper!
  4. Yipee - I always knew this was in somehow ccj
  5. Hear Hear - Ieven write music with my SB live Value ------------------ CCJ aka BLITZ_Force My Hompage ----> http://www.geocities.com/coolcolj Double your immersion with my Tweaked Textures and Saving Private Ryan sound set mods for CM!! Check out my new Textures V2.0 photo Gallery and my music while your there, or grab a CM Wallpaper!
  6. Just wait till you see a better card like a Geforce, V5500, Matrox G400 etc - make a VooDoo 3000 look bad. Voodoo 3000 have this grainey image quality - sorry to burst your bubble ccj
  7. Well I have a Sony e200 FD - so flat and so damn sharp the best 17 inch monitor I've ever seen, but its a bit small, I'm looking to get the 19 inch brother the G400 FD - SOny monitors just look great and so sharp too. ccj
  8. Fionn is correct - you really need a P3 600 coppermine minimum to get the most out of a Geforce 2 GST. Well OBG I myself own a TNT2 16 meg card now, so I'm not limiting myself to a smaller video card That will be the bassline minmum. Anyway as Fionn pointed out, if you lack the v-ram, CM will reduce the textures sizes down anyway And your right about the developers bit, but hey that's why mods come out Wolfe you need to surf a bit more There are plenty of Voodoo FSAA piccies from other games around. Here are a few - http://www.sharkyextreme.com/hardware/articles/3dfx_voodoo5_5500/4.shtml Ok the Voodoo 5500 will be pretty good value, but its technology is old hat. But its a solid card for CM for sure, on the pace with a Geforce DDr and has FSAA to boot, though there is a bit of a performance hit. There is also a new ATI card competing with the Geforce 2 GTS, so hang on folks its starting to get exiting. The point is, I had a Geforce a while back, but while it was quicker than my TNT2 (even when it was overclocked), it wasn't a lot quicker. Now the Geforce 2 and its competitors are finally what I'm after. Its always better to skip a generation of cards to get the quantum leap in performance. Believe me, you'll be mighty impressed when you jump from a TNT2 or earlier to a Geforce 2. AFter playing with a evaluation Leadtek Geforce 2 model at my local distributor, I have no doubt! I want this baby! ccj
  9. Texture compression won't look too nice with CM, you get artifacts for sure, you'll notice this on the grass tetxures. 16mb? Not when I crank out my textures mod Think about this the grass in the gold/my mod was at 256x256 - which 192kb per grass texture, and there are at least 8. This still looks too large for the area that the texture covers. So I'd like to increase that to least 256x512 (384kb), or even better at 512x512! That's 768kb per tetxure! Hmm that's 6 megs already for 8 grass tetxures alreay! You do the sums Also you with some scenarios with lots of different vehicles, lots of buildings, and the largest map size. Add some transparent smoke, a smoke screen or two, some fog, a few transparent buildings. Try panning around with a 32 meg Geforce DDR, I bet you even a Geforce will stutter. Ok a Fast CPU will help for sure, with the AI and number crunching, but with a 3d game like CM, ya still need some fill rate to cope with the above scenario. I want no limitations with my CM gaming Well as far as my bank account will allow. ccj
  10. <marquee> </marquee> [This message has been edited by CoolColJ (edited 04-26-2000).]
  11. Well My Tnt2 is painfully slow when using 3d Apps And so is a Geforce, believe me 32 megs is not enough! There are some games using 30+ megs of textures now, hmmm CM with 60 megs of textures hmmmmm If you have WIndows at 1280x1024, with a 32 bit desktop piccie, and then you play a game at the same res with ultra high tetxure option, boom you've used up 32 megs Well the Geforce 2 - has extra goodies too, like multi shaded pixles etc etc - plus it has the fill rate to do FSAA on d3d and OpenGL - hmmmm that is very nice too you know Especially for CM - since framerates above 30 are sufficient, and FSAA with help CM's visual a lot. ccj
  12. SOme of you are upgrading to a Geforce DDR for CM....well wait!! The Geforce 2 GTS has about to be released! And its a lot faster! I'm saving for a 64 meg Geforce 2 now core speed goes from 125 to 200 mhtz, memory speed from 150 to 166mhtz, die is shrunk to 18 microns size Woo Hoo - its at least 60% faster. A perfect compliement to a 1 Gigahertz Athlon - its even faster than the new Voodoo v5500, and it also has FSAA too BTW the new v5.16 Nvidia drivers have FSAA on D3D! Now its time to check Cm out in FSAA glory ------------------ CCJ aka BLITZ_Force My Hompage ----> http://www.geocities.com/coolcolj Double your immersion with my Tweaked Textures and Saving Private Ryan sound set mods for CM!! Check out my new Textures V2.0 photo Gallery and my music while your there, or grab a CM Wallpaper! [This message has been edited by CoolColJ (edited 04-26-2000).]
  13. They do state that the game is scaled down ccj
  14. I would suggest a minimum of 128 megs of ram if you are upgrading to a new system.That'sll stop Windows thrashing the HD when it starts to use virtual memory.I have 192 megs, and its barely enough sometimes. 256megs would be good, I upgrading to 384 megs of ram in my next system. ------------------ CCJ aka BLITZ_Force My Hompage ----> http://www.geocities.com/coolcolj Double your immersion with my Tweaked Textures and Saving Private Ryan sound set mods for CM!! Check out my new Textures V2.0 photo Gallery and my music while your there, or grab a CM Wallpaper!
  15. Tweaked textures v2.0 will be released after the Gold demo comes, and after I see what else I need to do with the new texture system. I might skip v2.0 and go direct to PhotoReal Textures v1.0 for the gold version The Church looks fine, it works really well. In fact even at acute angles, it still maintains a nice 3d look. Re the sound. Yeah I'm going to do a new mod for the sound. I've learn't a lot since then, and in retrospect I would have done the sound rather differently. I have some new techniques to do even clearer crispier and punchier sound, while getting all the sounds to have a consistent sound character and ambience. But its a lot of work either way Don't expect anything soon after I get the final game Wait till my honeymoon period with the game is over first I'm still dreaming at this stage But I must say Lightwave makes some really nice skys ccj [This message has been edited by CoolColJ (edited 04-23-2000).]
  16. Well its certainly is the funkiest looking The JagdTiger was too big and heavy, the Jagdpanzer looks weird. The US stuff is under armoured, but the Soviet stuff is pretty decent That's my analysis ccj
  17. That's my Hellcat texture! Slightly modified with some extra stars ------------------ CCJ aka BLITZ_Force My Hompage ----> http://www.geocities.com/coolcolj Double your immersion with my Tweaked Textures and Saving Private Ryan sound set mods for CM!! Check out my new Textures V2.0 photo Gallery and my music while your there, or grab a CM Wallpaper! [This message has been edited by CoolColJ (edited 04-21-2000).]
  18. Here is a test render I did of a Panther model I found on the net - eeeww that tetxure needs some work But this scene is shaping up nicely www.geocities.com/coolcolj/ccj_test.jpg ccj
  19. Had an idea last night about making ascene with 5 Jagdpanthers in it Wll take a while to render though ccj
  20. Wow 130+ pots I just had to get my name in here ------------------ CCJ aka BLITZ_Force My Hompage ----> http://www.geocities.com/coolcolj Double your immersion with my Tweaked Textures and Saving Private Ryan sound set mods for CM!! Check out my new Textures V2.0 photo Gallery and my music while your there, or grab a CM Wallpaper!
  21. Its just windows virtual memory the best thing is to limit windows virtual memory by setting the minmum and maximum value in the control settings/system/performance applet to the same value - I use a value of 128 mb. so min =128mb, max=128mb, that way windows won't resize it, then you can defrag your HD, and the sweap file will be nicely defragged and won't change size even better change its location so its not in the same partition as Windows. ------------------ CCJ aka BLITZ_Force My Hompage ----> http://www.geocities.com/coolcolj Double your immersion with my Tweaked Textures and Saving Private Ryan sound set mods for CM!! Check out my new Textures V2.0 photo Gallery and my music while your there, or grab a CM Wallpaper!
  22. Thanks for the feedbacke guys - SPook the points your brought up are good - I didn't think about any of those points I've just been reveling at the joy of rendering Its a one fo those feel good feelings watching something come alive in front of your eyes I'll get back to some more of that feel good stuff ccj
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