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Gordon

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Posts posted by Gordon

  1. Originally posted by Agua:

    Gordon, or anyone for that matter,

    What type of application will allow me to read an "rtf" format document? I understand that the extension refers to "rich text format", but neither notepad, nor navigator (only guesses I could make) read it very well.

    Thanks in advance.

    Microsoft Word or WordPad will read it. By default clicking on the document should have invoked one or the other of those applications.

    Gordon

  2. Folks,

    One other point to note (that's discussed in the User_Readme.rtf) is that there are 2 kinds of CMMOS mods. "Old-style" and "New-style". "New-style" basically covers all the CMBB mods that have just been released. "Old-style" covers all the CMBO mods.

    "Old-style"/CMBO mods are still installed by unzipping the archives directly into the CMBO BMP folder. They don't contain all the information that's necessary to allow them to be installed by CMMOS. Once they're installed, they work the same as they did in CMMOS v3.02. Also, "Old-style" mods can be converted to "New-style", and the instructions on how to do so are included in the User_Readme.rtf.

    Gordon

  3. Folks,

    One other point to note (that's discussed in the User_Readme.rtf) is that there are 2 kinds of CMMOS mods. "Old-style" and "New-style". "New-style" basically covers all the CMBB mods that have just been released. "Old-style" covers all the CMBO mods.

    "Old-style"/CMBO mods are still installed by unzipping the archives directly into the CMBO BMP folder. They don't contain all the information that's necessary to allow them to be installed by CMMOS. Once they're installed, they work the same as they did in CMMOS v3.02. Also, "Old-style" mods can be converted to "New-style", and the instructions on how to do so are included in the User_Readme.rtf.

    Gordon

  4. Originally posted by Alsatian:

    I got the hang of the last CMMOS last weekend just in time for CMMOS 4.0.

    OK, so I started over.

    DL 4.0, made sure I had all the rulesets, and DLed some mods.

    I follow the steps and sometimes it works and sometimes it doesn't. I'm only successful with German vehicle mods, but not all German vehicles.

    When it works, I hit configure my cursor whirs, and the new mod pops up very nicely in its preview. (Then I'm able to pick the mod, launch CMBO and there it is in the game). When it doesn't work, I hit configure and all I get is "dink." No preview and still slashed out on the selector window.

    Why do some work, and others don't?

    Are you trying to install CMBO mods while you've selected CMBB in CMMOS? Pick one of the mods that fails to install, try to install it, exit CMMOS and then e-mail the file CMMOSLog.txt (from within the CMMOS install folder) to "gordonemolek@poboxes.com" and I'll take a look.

    Thanks,

    Gordon

  5. Originally posted by rachel:

    well your theory is good but i have a small problem.it doesn`t work.i do all the above no problem but nothing appears in the selector.however when i select the option of barbarossa to berlin i get a message telling me to locate and select barbarossa to berlin.exe from the cmbb install folder which is absolutely nowhere on my computer which probably explains why the mod selector cannot locate it either.please help my husband is driving me nuts

    Rachel,

    What folder was CMBB originally installed to?

    What are the contents of that folder?

    Thanks,

    Gordon

  6. justgazgaz,

    You can use CMMOS v4.00 with both CMBO and CMBB. If you only have CMBO then every time your run CMMOS with the lower right-hand drop-down box set to "Beyond Overlord" rather than "Barbarrosa to Berlin" CMMOS will ask you where your CMBO executable is.

    So, if you have CMBB, but NOT CMBO, make sure that you have the drop-down box set to "Barbarrosa to Berlin" when you exit CMMOS and you shouldn't be asked the question again.

    If you have further questions, please see the User_Readme.rtf that's installed with CMMOS and or e-mail me at "gordonemolek@poboxes.com" and I'll be happy to help you out.

    Gordon

  7. Originally posted by Doodlebug:

    </font><blockquote>quote:</font><hr />Originally posted by DerZug:

    Which ones do you add i have 2 wordpad documents ones description, and ones the rulset and theres a jpg picture. it only allows me to add the word document and it still wont work.

    If I understand this correctly use the unextracted downloaded zip file. Gordon is that correct?</font>
  8. Geez, why don't they publish the damn thing instead of posting all these damn previews? :rolleyes:

    Der Schweinestall Pz VD (early) thanks to the gracious permission of KwazyDog for the use of his excellent "add-on" Panther pack.

    DS_PzVD_early_Preview.jpg

    It will have all the usual CMMOS bells-and-whistles, with unit markings, tactical numbers (no mirror image problems on this model :D ), and Nazi aerial recognition flags.

    And, featuring our patented "Unreal colors formulation." Just pulling your leg Gunslinger ;)

    Gordon

  9. Just wanted to give everyone a preview of what to expect with the release of CMMOS v4.00 (which should be any day now).

    For looks at some of the major mods that will be simultaneously released, see this thread.

    First, the interface to apply mod options is virtually unchanged:

    CMMOS_Screen1.jpg

    and the major mod categories that will be initially supported are:

    </font>

    • Svinarnik - Dirty Soviet vehicles and guns.
      </font>
    • Der Schweinestall, dunkelgrau - Dirty German (grey) vehicles and guns.
      </font>
    • Der Schweinestall, dunkelgelb - Dirty German (yellow/camouflaged) vehicles and guns.
      </font>
    • Zimniy Kamuflyazh - Winter Soviet vehicles and guns.
      </font>
    • Winterfahrzeuge, dunkelgrau - Winter German (grey) vehicles and guns.
      </font>
    • Winterfahrzeuge, dunkelgelb - Winter German (yellow/camouflaged) vehicles and guns.
      </font>

    The most significant new features are illustrated in this screen shot:

    CMMOS_Screen2.jpg

    Mods and rule-sets are both installed by CMMOS itself, and mods are kept in their ZIP archives to save space and to not clutter up the BMP (and WAV) folders. Preview images and readme documentation provided with each mod and rule-set is displayed for easy review, and the list of mods can either be sorted or re-ordered as you see fit.

    So, that's what's in store for folks, and we think it will have been worth the wait.

    Gordon (for the CMMOS Cabal and The Pig Pen team)

  10. Lt. Bull,

    The intention with this batch is to create a whitewashed version of (almost) every vehicle and gun as quickly as possible so that folks have a set of winter textures to play with. Putting snow or mud/dirt on the vehicles would delay release of the complete set by say, 2 years. :eek:

    I hope that eventually all of the vehicles will get complete snowy/muddy make-overs, hopefully based on these, but you never know.

    Gordon

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