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/data clutter


poesel

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It may not be of concern to many and it also may be too late (because its too much work), but I would propose to give the data directory more strucure.

Currently it holds ~2700 files and every scenario or vehicle adds more files to it. It gets quite unwieldly just to scroll through.

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It would be good to clean this up - so far I've been attempting to name all the files needed for a single scenario in a consistent way but ideally each scenario should be in it's own subdirectory.

I could ultimately see a tree-structure along the lines of:

</font><blockquote>code:</font><hr /><pre style="font-size:x-small; font-family: monospace;">data/

scenarios/

haven/

volcanic/

volcanic.raw

volcanic-colourmap.jpg

volcanic-shadowmap.png

volcanic-mask.png

volcanicDeposits.scenario

slugfest/

...

vehicles/

shrike/

thor/

MBTA.physicalobjectgroup

MBTTurret.cob

MBTAPanel.png

...

apollo/

paladin/

...

objects/

hospital/

officecomplex/

rock1/

...

facilities/

SensorStation/

AntimatterStorage/

.../

audio/

wind/

fire/

...</pre>

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