BeauCoupDinkyDau Posted December 19, 2001 Share Posted December 19, 2001 My assumtion to the answer to this question is YES, but I'm curious anyway. The DOODADS, or DOOHICKYS, or DOODOOS that will be in CMBB will be optional right? What I mean is, you can switch them off so that things like wheat fields look flat again just like in BO. The reason I ask is I an worried that players with slower systems won't get left out when CMBB releases. I figured that you would have incorporated a 'switch-off' mode for these new graphics anyway much like how you can turn off trees or reduce the quality of smoke now. I just hate loosing my arty spotter in the woods when I need him most. Just look'n out for the little guys! Link to comment Share on other sites More sharing options...
Graaf Spee Posted December 19, 2001 Share Posted December 19, 2001 I guess this one deserves a *Bump*. Everyone is always talking about their latest systems and how much power they got in them. But there are still some of us out here with five year old systems. :-( It would be nice to be able to play some of the smallest scenarios at least. I know Im not the target audience anymore but still... /K Link to comment Share on other sites More sharing options...
Schrullenhaft Posted December 19, 2001 Share Posted December 19, 2001 My assumption is that - yes, the 'doodads' can be turned off much like you can eliminate the number of trees that appear in the 3D screen. I'm guessing that one of the settings for reducing the number of tree sprites will also reduce/eliminate the 'doodad sprites'. Link to comment Share on other sites More sharing options...
Moon Posted December 19, 2001 Share Posted December 19, 2001 Just like tree density in CMBO, doodads (or for those looking for a more sophisticated term: terrain elements) can be toggled in density also, and that includes an OFF setting. Link to comment Share on other sites More sharing options...
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