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Papafourtwo

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About Papafourtwo

  • Rank
    Junior Member
  • Birthday 03/04/1981

Converted

  • Location
    Ireland
  1. Hi, I have a few games going at the mo so not in position to commit to another. You might find an opponent at WWW.the blitz.org P42
  2. Cool Always good to meet another MIC/WOP If you could send me links/files that would be great. Cheers
  3. Hi Joe, That's great. My email is foxcolm at yahoo.ie Do you mind hosting the game. Any recommendations on what mods to use? Colm
  4. Hi, Haven't played this in a while (years!) but would like to try a game against a human opponent instead of AI. Not sure what version or mods or maps are good for PBEM but am open to suggestions/advice. Cheers
  5. Hi Bill, Yep mobilzation is down to zero. Reloaded last turn and had a look. I thought i had my units within the required hex distance but obviously didnt. Ill move them back in and see if that resolves it over next few turns. Cheers Colm PS Hows SC3 coming along?
  6. Hi, I'm playing the 39 Brute Force scenario as the Allies via PBEM. Were playing simultaneous turns and have reached May 1940. For some reason Russia hasn't received any MPP's in the last two turns. Any idea as to what has happened or what we should do? Colm
  7. Not too many interested in the scenario (zero) :/ . I am still up for a go of any of the other breakthrough scenarios. I would overestimate my ability at intermediate level! I should be able to do at least a turn a day.
  8. Hey, Wouldn't mind trying a PBEM game of one of the smaller scenarios from Breakthrough. Have played the Balkan War scenario against the AI a few times and it was enjoyable. Probably balanced in favour of Allies but not by too much. Don't mind which side. If interested PM me! Cheers
  9. Sending a unit through the desert to capture a town which your not too sure is going to be defended or not IMO is in the spirit of the game and in the type of conflict at the time. High risk = high reward. I would be pretty confident that this is not the only scenario where this could occur. Strategiclayabout does make a good point about poorly mapped terrain and angry local populace but you could also say that a thousand very thirsty, hungry and desperate german cavalrymen would be pretty motivated to overcome a village which may only contain a small garrison. A rule change may be very difficult, or unnecessary depending on your viewpoint, to implement for SCWW1 but maybe it should be noted for its next incarnation.
  10. Thanks very much for all the answers. Below is basically what I was getting at. Its a bit frustrating that I cant capture this town. If that town was on clear terrain I would be able to capture it. Only a minor issue but frustrating at the same time. Thanks again
  11. Thanks very much for your replies. Bill. Is strategiclayabout correct above? Particularly highlighted element. I have a cavalry unit that can wander freely in an enemies backyard, but I dont think it can capture any towns because it will be in zero supply before it reaches any of them and the nearest town is in hill terrain next to clear terrain. Thanks again
  12. Quick Question: If you had a cavalry unit in zero supply how many action/movements points would it have? Sounds like a question a 7 year old would get for homework Cheers
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