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    • Battlefront.com

      Special Upgrade 4 Tech Tips   12/27/2016

      Hi all! Now that Upgrade 4 is out and about in large quantities we have now discovered a few SNAFUs that happen out in the scary, real world that is home computing.  Fortunately the rate of problems is extremely small and so far most are easily worked around.  We've identified a few issues that have similar causes which we have clear instructions for work arounds here they are: 1.  CMRT Windows customers need to re-license their original key.  This is a result of improvements to the licensing system which CMBN, CMBS, and CMFB are already using.  To do this launch CMRT with the Upgrade and the first time enter your Engine 4 key.  Exit and then use the "Activate New Products" shortcut in your CMRT folder, then enter your Engine 3 license key.  That should do the trick. 2.  CMRT and CMBN MacOS customers have a similar situation as #2, however the "Activate New Products" is inside the Documents folder in their respective CM folders.  For CMBN you have to go through the process described above for each of your license keys.  There is no special order to follow. 3.  For CMBS and CMFB customers, you need to use the Activate New Products shortcut and enter your Upgrade 4 key.  If you launch the game and see a screen that says "LICENSE FAILURE: Base Game 4.0 is required." that is an indication you haven't yet gone through that procedure.  Provided you had a properly functioning copy before installing the Upgrade, that should be all you need to do.  If in the future you have to install from scratch on a new system you'll need to do the same procedure for both your original license key and your Upgrade 4.0 key. 4.  There's always a weird one and here it is.  A few Windows users are not getting "Activate New Products" shortcuts created during installation.  Apparently anti-virus software is preventing the installer from doing its job.  This might not be a problem right now, but it will prove to be an issue at some point in the future.  The solution is to create your own shortcut using the following steps: Disable your anti-virus software before you do anything. Go to your Desktop, right click on the Desktop itself, select NEW->SHORTCUT, use BROWSE to locate the CM EXE that you are trying to fix. The location is then written out. After it type in a single space and then paste this:

      -showui

      Click NEXT and give your new Shortcut a name (doesn't matter what). Confirm that and you're done. Double click on the new Shortcut and you should be prompted to license whatever it is you need to license. At this time we have not identified any issues that have not been worked around.  Let's hope it stays that way Steve
    • Battlefront.com

      Forum Reorganization   10/12/2017

      We've reorganized our Combat Mission Forums to reflect the fact that most of you are now running Engine 4 and that means you're all using the same basic code.  Because of that, there's no good reason to have the discussion about Combat Mission spread out over 5 separate sets of Forums.  There is now one General Discussion area with Tech Support and Scenario/Mod Tips sub forums.  The Family specific Tech Support Forums have been moved to a new CM2 Archives area and frozen in place. You might also notice we dropped the "x" from distinguishing between the first generation of CM games and the second.  The "x" was reluctantly adopted back in 2005 or so because at the time we had the original three CM games on European store shelves entitled CM1, CM2, and CM3 (CMBO, CMBB, and CMAK).  We didn't want to cause confusion so we added the "x".  Time has moved on and we have to, so the "x" is now gone from our public vocabulary as it has been from our private vocabulary for quite a while already.  Side note, Charles *NEVER* used the "x" so now we're all speaking the same language as him.  Which is important since he is the one programming them

Green Hornet

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About Green Hornet

  • Rank
    Senior Member
  • Birthday 06/10/1965

Converted

  • Location
    Seattle, WA
  • Interests
    Strategy Games, History, Aquariums, Sports
  • Occupation
    Software Engineer
  1. ****ROW V (Part 5)****

    Thanks again to Kingfish, the scenario designers, and everyone else for their efforts in running RoW V. Just curious...how can a replacement player who only played two scenarios in the entire tourney get third place?? :confused: Before everyone tar and feathers me, I have nothing but the utmost respect and appreciation for Victor Charlie for stepping up and helping us to get the finalist round completed. He was a very worthy and gracious opponent. So nothing at all against VC, I'm just wondering how a last minute replacement player can get third place in the entire tournament.
  2. ****ROW V (Part 5)****

    Although I'm disappointed it had to come to this...I agree that it's the best decision. I've emailed you my most recent turn in LfB.
  3. Winning In A Hurry

    Thanks for the positive comments, Jason. Moltke Bridge was one of the most enjoyable scenarios I've played in a while. Undoubtedly my positive experience was due to the fact that, for the most part, I was able to execute my plan just as I had originally envisioned it. That's something that rarely happens. Whether it was a conscious decision or not, I agree that the key to my success was taking my time. I felt the only plan that had any chance of succeeding was to - 1) Expose as many enemy positions as possible while taking minimal casualities. 2) Drop loads of ovewhelmeing HE on uncovered enemy positions. 3) Cross the bridge under the cover of smoke *after* deadly front line enemy units had been knocked out or pinned/panicked. This all took time and the bulk of my forces sat idly waiting "for their time"...but in the end it paid off.
  4. CMBB STOLE MY LIFE!!!!

    Thanks a lot John_d I had the idea of doing that with my own home town about a year ago. Something came up, I got busy and I promptly forgot about it. ...Until now. I guess I know what I'll be doing for the next several nights. (Hunched over the computer calling out to wife) "Dear, come here, does this look like main street downtown or should the incline be more gradual? Does the library look too close to the Post Office?"
  5. ****ROW V (Part 5)****

    Is there any chance that the B&T Rumblings of War V - Finalist page could be updated with game status? This is the page I'm referring to - RoW V finalists I'd be interested to know how many more finalist games were waiting on. Thanks.
  6. ****ROW V (Part 5)****

    Yes, I know you had that serious accident. My apologies if you're still on the mend and your accident is still preventing you from getting to your turns. I assumed you were "back on your feet" so to speak from some of the emails we've exchanged. I may have misunderstood. If so, my sincerest apologies.
  7. ****ROW V (Part 5)****

    Londoner and I are in the same finalist group, we finished our game together what seemed a lifetime ago. LfB is my only remaining game... Unfortunately we still have about 20-25 turns to go. The best I can manage is a turn a day, which is what I've pretty much maintained throughout the entire tournament. Londoner, I bet I can guess who your TV opponent is...
  8. ****ROW V (Part 5)****

    It takes two to Tango. It makes absolutely no difference how quickly one person may play if the other player is slow or disappears for extended periods of time. Quite frankly, I'm fed up with the fact that I'm still playing these games. [ November 14, 2005, 04:50 PM: Message edited by: Green Hornet ]
  9. ****ROW V (Part 5)****

    About 8 turns to go on Tiger Valley. I'm not sure I see Loaded for Bear finishing up before Christmas at its current rate. The biggest problem I'm now facing is that we are past the original deadline and now I'm having troubles finding time to get my turns out. I knew for a long time that my work schedule was going to change in late October ( giving me less time for turns ) but I figured we'd be done by that time. Guess not.
  10. ****ROW V (Part 5)****

    18 turns left to go on Tiger Valley. 27 turns to go on Loaded for Bear. Not looking too good....
  11. **** ROW V (Part 4) ****

    Any news on an extension to the deadline for this tourney? I believe the original deadline is only a week away and there's no way the games I'm in are going to be finished. Although, I will say the pace has picked up nicely in Tiger Valley!
  12. ...lets dance!!

    Falco, I think the biggest reason that these threads get locked up and/or shot to pieces by other forum members is simply because you have said NOTHING in this post that hasn't already been said and addressed a hundred times in many other threads. Please take the time to read some of the other posts and some of BFC's responses. The comment about CM:SF going after the FPS teenage crowd has been made and answered so many times its simply staggering. [ October 12, 2005, 10:47 PM: Message edited by: Green Hornet ]
  13. Question for the Staff

    Not to mention I would guess that BFC devoting resources to another patch of CMAK would probably delay the WWII release of CMx2. I think BFC has closed the books on the first generation of CM.
  14. **** ROW V (Part 4) ****

    Section 1 update- Londoner and I are finished with St. Nazaire. I'm not even half way through my other two games. I send turns out daily. I haven't heard from either of my other two opponents in almost two weeks.
  15. **** ROW V (Part 4) ****

    Update from section 1 - My game with Londoner should be finishing up within a week or so (St. Nazaire). My other two games, at their current turn rates, have absolutely no chance of being completed on time.
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