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      Special Upgrade 4 Tech Tips   12/27/2016

      Hi all! Now that Upgrade 4 is out and about in large quantities we have now discovered a few SNAFUs that happen out in the scary, real world that is home computing.  Fortunately the rate of problems is extremely small and so far most are easily worked around.  We've identified a few issues that have similar causes which we have clear instructions for work arounds here they are: 1.  CMRT Windows customers need to re-license their original key.  This is a result of improvements to the licensing system which CMBN, CMBS, and CMFB are already using.  To do this launch CMRT with the Upgrade and the first time enter your Engine 4 key.  Exit and then use the "Activate New Products" shortcut in your CMRT folder, then enter your Engine 3 license key.  That should do the trick. 2.  CMRT and CMBN MacOS customers have a similar situation as #2, however the "Activate New Products" is inside the Documents folder in their respective CM folders.  For CMBN you have to go through the process described above for each of your license keys.  There is no special order to follow. 3.  For CMBS and CMFB customers, you need to use the Activate New Products shortcut and enter your Upgrade 4 key.  If you launch the game and see a screen that says "LICENSE FAILURE: Base Game 4.0 is required." that is an indication you haven't yet gone through that procedure.  Provided you had a properly functioning copy before installing the Upgrade, that should be all you need to do.  If in the future you have to install from scratch on a new system you'll need to do the same procedure for both your original license key and your Upgrade 4.0 key. 4.  There's always a weird one and here it is.  A few Windows users are not getting "Activate New Products" shortcuts created during installation.  Apparently anti-virus software is preventing the installer from doing its job.  This might not be a problem right now, but it will prove to be an issue at some point in the future.  The solution is to create your own shortcut using the following steps: Disable your anti-virus software before you do anything. Go to your Desktop, right click on the Desktop itself, select NEW->SHORTCUT, use BROWSE to locate the CM EXE that you are trying to fix. The location is then written out. After it type in a single space and then paste this:


      Click NEXT and give your new Shortcut a name (doesn't matter what). Confirm that and you're done. Double click on the new Shortcut and you should be prompted to license whatever it is you need to license. At this time we have not identified any issues that have not been worked around.  Let's hope it stays that way Steve
    • Battlefront.com

      Forum Reorganization   10/12/2017

      We've reorganized our Combat Mission Forums to reflect the fact that most of you are now running Engine 4 and that means you're all using the same basic code.  Because of that, there's no good reason to have the discussion about Combat Mission spread out over 5 separate sets of Forums.  There is now one General Discussion area with Tech Support and Scenario/Mod Tips sub forums.  The Family specific Tech Support Forums have been moved to a new CM2 Archives area and frozen in place. You might also notice we dropped the "x" from distinguishing between the first generation of CM games and the second.  The "x" was reluctantly adopted back in 2005 or so because at the time we had the original three CM games on European store shelves entitled CM1, CM2, and CM3 (CMBO, CMBB, and CMAK).  We didn't want to cause confusion so we added the "x".  Time has moved on and we have to, so the "x" is now gone from our public vocabulary as it has been from our private vocabulary for quite a while already.  Side note, Charles *NEVER* used the "x" so now we're all speaking the same language as him.  Which is important since he is the one programming them


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About Krinks

  • Rank
    Senior Member


  • Location
    Mississauga, Ontario, Canada
  • Interests
    Combat Mission, Geocaching, Movies, Books, TV
  • Occupation
    Casino Industry
  1. I am wondering what type of artillery is most useful against entrenched infantry. AP strikes seem to me to be the best since the shrapnel comes from the top down, but it seems that if the enemy is prone in the trench, the fragments may not hit them. So, what does the military use in a situation like that? AP? General? Anti-vehicle? I'm assuming they use a linear pattern along the trench. Some advice on this would be helpful. Thanks
  2. What makes a Marine run?

    That was amazing. I'm surprised the guy managed to stay upright while he was filming. They almost looked like nukes going off
  3. Huzzah for 1.4 crazy fix

    I agree, and that's why I like BFC so much. I haven't played the game much since I got it due to bugs. Now that I've got the 1.04 patch, it seems to be the CM that I enjoyed so much in the past games. Things behave more or less like you hope they will, my vehicles fire on the enemy without my prompting, and even destroy enemy vehicles. Soldiers behave much more predictably, though I did see one instance of running the long way around, rather than the direct route, but that was a moot point since they were in no danger. I'm starting to enjoy the game a lot more now, and will be downloading maps. Can't wait to play! Thanks BFC.
  4. I must be the odd one out. I am playing CMSF, and probably will play more when 1.03 is out and I have more time (during the winter). I just recently bought BB and AK and currently have a PBEM going in BB, and a scenario saved with AK that I haven't had too much time for at the moment. I'm also still playing CMBO. I seem to be the only one still playing this game. My brother-in-law play it frequently, and I bought it back around 2002. It has been on and off my computer a few times, since I'll put it aside for a while, and come back to it later. Seems no one is playing the original but me these days (or am I wrong?). Personally I'm enjoying all of them so far, and look forward to 1.03 (*Hits refresh...........Hits refresh..........hits refresh........)
  5. The Silly Screenshot Thread

    The US Army unveils its new addition to the mechanized forces: The Stryker Infantry Bus
  6. I worked at a UPS centre in Windsor, Ontario when it was being build. I was only security there, but I was there long enough to see how they treat the packages. "Fragile," simply means "Throw it 3 meters instead of 6." I won't send anything fragile by UPS again if I can help it after working there.
  7. I had a roomate in college who worked for UPS in the summer. If you listened to his stories you would no longer have have problems imagining. According to him it was like a game to see who could break the most things. [/QB]
  8. When things go right in CMSF, it's a beautiful thing to see. For example, this screen capture shows the AI stacking up perfectly behind a building in the Trident Valley. When I see things like this, it gives me great hope for the future, when this game is patched up. Also, from the same scenario, I put a Bradley FSV on top of a hill overlooking one of the towns. I left it on its own, and it took out THREE :eek: of the four burning BMPs in the background, without me giving it a single order of any kind. This made it easy for my 1st platoon to enter the town without a shot fired by the soldiers. As Hannibal used to say on The A-Team, "I love it when a plan comes together..."
  9. Window mode play ?

    Looks like the French mod has been released.....
  10. Getting some attention.....

    Seems he doesn't quite know what he's talking about. He says you can tell that Persona 3 is made for kids because it's anime. Any fan of anime (even a casual fan like me) will tell you that anime is NOT necessarily for kids. I've seen some stuff that makes a Quentin Tarantino film look like Disney.
  11. Couple of Screen Caps

    BTW, I love that even the Javelin missile is so detailed. It's not something you might normally see, but it's a nice touch, and shows a ton of work by BFC. And... it was just plain cool that the turn ended with the missile just out of the tube...
  12. Two screen caps I thought I'd share here. Here is the first photograph of the American Stryker Bus with twice the capacity of a normal Stryker. Here is a great shot of a soldier firing a Javelin from the top of the berm in the first campaign mission.
  13. Gamespots crappy 4.5 review..

    Then the question becomes "is reviewing unfair" instead of "is [this] review unfair" - and I think the answer is yes. Especially with games, where patching is so expected and easy. What would it mean for film criticism if new cuts were released every few weeks? Reviewing once and forgetting about is a negative influence on gaming, in my opinion. It supports the graphical planned obsolescence that's currently turning most games into engine demos. It's also a strange throwback to print media considering how much game reviewing is done on the internet. [/QB]</font>
  14. Support Panel Question

    Could it be the fire status of the gun? Big Green + means loaded and ready to fire. Small green + meaning firing and red X for reloading...? Just a guess. I haven't paid much attention when playing, as long as the shells arrive on target. This statement concerns me. If I'm reading you correctly, the people who programmed the game don't know what the symbols mean? That just seems weird, and I want to believe I misunderstood, otherwise there's a SERIOUS problem...
  15. Saw this segment on Future Weapons. Pretty cool device...