Cantona66 Posted August 31, 2011 Share Posted August 31, 2011 One thing that would be good to change is hat Resource events should be able to happen in other countris than the tile owner. I wanted to create a event for Germany to repair destroyed USSR oil and mine, but that is not posisble now. But i have solved by adding extra resources in USSR that is owned by Germany and then connected to these events. Link to comment Share on other sites More sharing options...
wlape3 Posted August 31, 2011 Share Posted August 31, 2011 Perhaps another work-around might be linked to a decision event where if the Axis overruns certain resources in the USSR they are presented with an option to rebuild the captured resource at a fixed per turn cost. This cost would represent the needed machinery, personnel and diversion of resources necessary to activate the captured resource. The actual mechanics would involve a territorial script where the resources would be ceded to Germany. This would allow them to reach their full potential as well as impose a penalty on the Allies should they be recaptured (if scorched earth is turned on). Don't know if this would work or not; it's just a thought. Link to comment Share on other sites More sharing options...
Bill101 Posted September 1, 2011 Share Posted September 1, 2011 Could this not be done by offering Germany a Decision Event, which costs X MPPs, and if they say no then you use a SUPPLY event to keep that Soviet resource at strength zero for the rest of the time that it's in Axis hands? Link to comment Share on other sites More sharing options...
Cantona66 Posted September 1, 2011 Author Share Posted September 1, 2011 Bill, that sounds doable, maybe simpler than my way. Thanks. Link to comment Share on other sites More sharing options...
Cantona66 Posted September 1, 2011 Author Share Posted September 1, 2011 By the way, the supply events do not sprcify who owns the resource, so i would then need to have one DE that the Germans says no to and that then avctivates another German DE that always is accepted when Axis has the resource as friendly (then Axis do not require a unit at the resource) and that is then connected to a supply event. Link to comment Share on other sites More sharing options...
Bill101 Posted September 1, 2011 Share Posted September 1, 2011 I think one should suffice. If the German Decision Event has the resource as the FRIENDLY POSITION then that should cover it, as once the Axis have captured it the Germans will be presented with the option to repair it, and the SUPPLY script would only happen while the resource is in Axis hands. Link to comment Share on other sites More sharing options...
Cantona66 Posted September 1, 2011 Author Share Posted September 1, 2011 Will the supply event really stop to happen when the Allies recapture the resource even though that requirement set in the decision event? Link to comment Share on other sites More sharing options...
Bill101 Posted September 1, 2011 Share Posted September 1, 2011 Yes, because supply events can't be used to harm your own side, e.g. if the USSR is the country id used for the supply event, then it won't fire when the USSR controls that resource. Link to comment Share on other sites More sharing options...
Cantona66 Posted September 1, 2011 Author Share Posted September 1, 2011 aah, thanks! Link to comment Share on other sites More sharing options...
Recommended Posts