Arzok Posted February 7, 2012 Author Share Posted February 7, 2012 OK, let's try if you want. Choose a unit in TOW 1, and we can try to put it in TOW 2. Artillery is easier than tanks for exemple. You can also take a look at eastern wind mod. Several units of TOW 1 have been put in this mod for TOW 2. You will learn a lot by looking which files are necessary, and how are they modified. If you want to improve Afrika, you have first to install the balance mod either. If you want to improve Caen, Eastern wind mod is necessary. Link to comment Share on other sites More sharing options...
JohnW Posted February 8, 2012 Share Posted February 8, 2012 I have the balance mod, but did not know about the east wind mod. Thanks for the info. Link to comment Share on other sites More sharing options...
JohnW Posted February 20, 2012 Share Posted February 20, 2012 My first attempt is to move the Char B1 from the Caen mod into Afrika. I figured that would be easier. On my first attempt, the Encyclopedia would crash. The Encyclopedia runs correctly on the second attempt, but the Char B1 model is not visible. Still some work to be done. Link to comment Share on other sites More sharing options...
Arzok Posted February 20, 2012 Author Share Posted February 20, 2012 It is easier to transfert "classic" units, like germans, because all guns, ammo, sound are probably already in Afrika. So you have to transfert a lot of data for B1 bis. You can also just transfert the 3dobj directory. Then, you can choose another tanks, sherman for exemple. You can modify the data/tanks/usa/sherman/unit.ini, to affect the B1 bis model to the sherman. The line is : MeshName 3dobj\tanks\usa\M4_(Sherman)_afrika\hier.him you can change it for the B1 bis. If all is OK, the model should (not sure) be seen in the encyclopedy. But it will not work in the game of course, but it is a first step. Link to comment Share on other sites More sharing options...
OberLeutnant Posted February 21, 2012 Share Posted February 21, 2012 My first attempt is to move the Char B1 from the Caen mod into Afrika. I figured that would be easier. On my first attempt, the Encyclopedia would crash. The Encyclopedia runs correctly on the second attempt, but the Char B1 model is not visible. Still some work to be done. When you add a new mode in the game, if the game crashes, it is useful to watch log file in the games folder. You can read his errors to a log file. Here is my experience in adding new units to the game. Link to comment Share on other sites More sharing options...
OberLeutnant Posted February 21, 2012 Share Posted February 21, 2012 Link to comment Share on other sites More sharing options...
JohnW Posted February 25, 2012 Share Posted February 25, 2012 The problem was found. The files in the 3dobj/digits directory were left out. Now I'm wondering how much can be learned from the Char B1 to create a Renault R35. Link to comment Share on other sites More sharing options...
Arzok Posted February 26, 2012 Author Share Posted February 26, 2012 Excellent ! Same process, same type of files to be transfered ! If you compare TOW 1 files of the B1 bis and TOW 2 files, you will notice some small difference, like visibility and hearing. Mainly in data subdirectory I did the opposite, I transfered Italian tanks to TOW 1 Link to comment Share on other sites More sharing options...
JohnW Posted February 26, 2012 Share Posted February 26, 2012 The R35 shows up in the encylopedia with the description but no graphical image or model. Where is that image file? It should be possible to find it by experimenting with the Char B1. Link to comment Share on other sites More sharing options...
Arzok Posted February 27, 2012 Author Share Posted February 27, 2012 No, you have to create a new one. For dammage icon (red zone), it is the most difficult. Link to comment Share on other sites More sharing options...
OberLeutnant Posted February 27, 2012 Share Posted February 27, 2012 No, you have to create a new one. For dammage icon (red zone), it is the most difficult. Arzok, you can create an damages icon? I sent you a the utility. Link to comment Share on other sites More sharing options...
Arzok Posted February 27, 2012 Author Share Posted February 27, 2012 Yes, I received the tool I am on the translation of the eastern wind mod 1.5.5. Almost finish ! And I would like to add 2 units (M21 and MG jeep), with 2 missions. Test of the single mission is under progress ! the second mission is a MP mission with US army (modification of the first MP mission of Caen) Once this is finished, I will try the tool, why not with the R35 Link to comment Share on other sites More sharing options...
Arzok Posted March 17, 2012 Author Share Posted March 17, 2012 I tried this tool. I have some little problem :confused: I created the dammage icon, and the rect file. But they are not corresponding. The main icon of the unit is located at pixel 1 141 (first column, line 141) You can see below on the picture that the big icon is at the bottom of the image But in the rect file, it is written : [DamageIconBig] TexRegion 1 1 147 114 that means first line first column So in the game, it is not displayed correctly. Any ideas ? Link to comment Share on other sites More sharing options...
Arzok Posted March 18, 2012 Author Share Posted March 18, 2012 A lot of problem, but it works now I applied it to the B1 bis, just to check if dammage zones were displayed properly. So now, JohnW, if you have finished the conversion of the files from TOW 1 to TOW 2, we can finish this R35 Link to comment Share on other sites More sharing options...
Spiritello Posted March 19, 2012 Share Posted March 19, 2012 Arzok, you can create an damages icon? I sent you a the utility. Hi, where can I find this tool? Link to comment Share on other sites More sharing options...
OberLeutnant Posted March 19, 2012 Share Posted March 19, 2012 I can send tomorow this utility to you. Link to comment Share on other sites More sharing options...
Spiritello Posted March 19, 2012 Share Posted March 19, 2012 Thanks, Oberleutnant! Link to comment Share on other sites More sharing options...
Arzok Posted March 20, 2012 Author Share Posted March 20, 2012 Thanks, Oberleutnant! Tell us more, what is your project ? Link to comment Share on other sites More sharing options...
Spiritello Posted March 20, 2012 Share Posted March 20, 2012 Tell us more, what is your project ? I'd like to add some new italian units to ToW2-Afrika like the CV 33 tankette, the carro pesante or new soldier like Bersaglieri. But it seems very hard! :confused: Link to comment Share on other sites More sharing options...
Arzok Posted March 20, 2012 Author Share Posted March 20, 2012 If you want to add new tanks, you have to master 3Dsmax, and much more. If you want only to modify units, that can be done without 3dsmax. For example, you can easily add the fiat 3000, by using the FT17. You can change the gun, the skin... A good exercise to understand how it works, before creating a full new unit. Link to comment Share on other sites More sharing options...
Spiritello Posted March 22, 2012 Share Posted March 22, 2012 thanks for the good advices! Link to comment Share on other sites More sharing options...
JohnW Posted March 28, 2012 Share Posted March 28, 2012 Most of the files are converted. I am concerned that there maybe some missing files as found when the Char B1 bis was moved to TOW2 Afrika. Did you use the tool supplied by Oberleutnant? Link to comment Share on other sites More sharing options...
Spiritello Posted March 28, 2012 Share Posted March 28, 2012 I tried to use the tool given by Oberleutnant but it does not work. Could someone help? Link to comment Share on other sites More sharing options...
Arzok Posted March 28, 2012 Author Share Posted March 28, 2012 Yes, I can, but what are you doing, with which files, and for what expected results ? :confused: Damtexconverter is to be used at the end of the process, when you export a tank from TOW 1 to TOW 2-3. So have you finish that point ? Do you see the unit in the encyclopedy ? Does it works in game ? After that, you can try to make the damage icon ? (not necessary to check if the unit is working fine, for exemple, you can use any other icon of other unit)) Link to comment Share on other sites More sharing options...
OberLeutnant Posted March 28, 2012 Share Posted March 28, 2012 I tried to use the tool given by Oberleutnant but it does not work. Could someone help? But Comrade Arzok got what he wanted. So, I think the utility is running. http://www.battlefront.com/community/showpost.php?p=1350303&postcount=39 Link to comment Share on other sites More sharing options...
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