SteveP Posted May 27, 2011 Share Posted May 27, 2011 Reality check: 1. I suspect that the AI will not create a pre-planned barrage during setup. It will only happen if there is a support order in the AI Plan for that scenario. Correct? 2. If you give support orders to two targets in the scenario design, and the AI has only one asset (e.g., a single battery), the AI will choose which target to fire at, for whatever reasons seem good to the AI. The AI will not divide the fire of the battery to cover both targets. Correct? 0 Quote Link to comment Share on other sites More sharing options...
MarkEzra Posted May 27, 2011 Share Posted May 27, 2011 Yes and Yes. also once the game is underway AI FO or other arty calling units can and will call down arty on observed targets. 0 Quote Link to comment Share on other sites More sharing options...
SteveP Posted May 28, 2011 Author Share Posted May 28, 2011 Yes and Yes. also once the game is underway AI FO or other arty calling units can and will call down arty on observed targets. Thanks. It seems like there are certain types of off-board arty that should always be called in Support orders rather than letting that happen in the course of a scenario. That wasn't the case in one of the scenarios that came with the release, so it was something that I wanted to investigate. 0 Quote Link to comment Share on other sites More sharing options...
MarkEzra Posted May 28, 2011 Share Posted May 28, 2011 Scen designers can exercise a great deal of control so maybe just a design decision. QB Maps always have preplanned arty (suppression) that triggers 1st turn if the AI has Arty. That allows for further use as I detailed in the last post. 0 Quote Link to comment Share on other sites More sharing options...
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