johanr Posted April 24, 2011 Share Posted April 24, 2011 How do I make units hold fire until I want them to fire? I am playing Ambush Tutorial. The unit closesed to the enemy start firing way to early for me although they are Hiding. I put them facing a wall to get as many of them away from spotting the enemy and that helped some. 0 Quote Link to comment Share on other sites More sharing options...
Erik Springelkamp Posted April 24, 2011 Share Posted April 24, 2011 Covered arc. They won't fire outside a covered arc if you give them one (unless they feel very threatened). If you don't want to fire them anywhere, you can give them a 360 degree arc by using the shift key while using the command. 0 Quote Link to comment Share on other sites More sharing options...
stikkypixie Posted April 24, 2011 Share Posted April 24, 2011 How do I make units hold fire until I want them to fire? I am playing Ambush Tutorial. The unit closesed to the enemy start firing way to early for me although they are Hiding. I put them facing a wall to get as many of them away from spotting the enemy and that helped some. Use a cover arc, although units should not fire at all when they are hiding. 0 Quote Link to comment Share on other sites More sharing options...
johanr Posted April 24, 2011 Author Share Posted April 24, 2011 Thank you. 0 Quote Link to comment Share on other sites More sharing options...
stikkypixie Posted April 24, 2011 Share Posted April 24, 2011 Hmm, I just tested it myself. It seems that the hide behaviour has either changed or I never knew how it worked. Also remember that a cover arc is not fool proof as nervous might still open fire earlier. 0 Quote Link to comment Share on other sites More sharing options...
Erik Springelkamp Posted April 24, 2011 Share Posted April 24, 2011 And I hate it when in the section with the RPG a guy with a rifle will prematurely open up fire before the rocket is ready, when you break the covered arc by manually targeting a vehicle. 0 Quote Link to comment Share on other sites More sharing options...
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