c3k Posted October 22, 2010 Share Posted October 22, 2010 First, thanks for latest module. All is good. What follows is a request for FUTURE games. Merely a request. Something to think about. I use (cough, mumble)'s icon mod. The Nato unit symbology adds a bit of immersion for me. However, the icons do not differentiate between heavy or medium machineguns, for example. The same is true of tanks. The icons are the same for a wide variety of units. For the default game, the symbology of men or missiles or tanks in the icons is fine. However, is there a way to tag each unit's icon to a separate file? Let's use CM:Normandy as an example. The default game could show a tank silhouette as the icon for every tank. Yet, we all know there's a huge difference between a light German PzKpfwII and the fun Tigers. The mod community (THANKS GUYS!) could release a mod replacing the default icon with the icon for a light tank, but only for the PzKpfwII. The heavy tank icon (more crossbars in it) would be used for, you guessed it, heavy tanks like the Tiger. This would mean more icon files. It would also mean a light mortar would have a possible different icon than a medium or heavy mortar. Is this even a consideration? Thanks, Ken 0 Quote Link to comment Share on other sites More sharing options...
Wodin Posted October 22, 2010 Share Posted October 22, 2010 Good idea... 0 Quote Link to comment Share on other sites More sharing options...
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