LongLeftFlank Posted September 23, 2010 Share Posted September 23, 2010 Is there any way to get the AI force RPG teams to fire RPGs against infantry targets, particularly in buildings? All I get is small arms fire from the RPG gunner's escort. I know armour-happy players prefer the RPG teams to focus on their AT role and not to waste all their rockets on secondary/diversionary infantry targets, but I am designing infantry MOUT scenarios where the AI Uncons could really use an effective and portable long range HE chucker. Don't recall whether the "organic" RPGs in the Syrian army squads have this same problem as I haven't played anything but Ramadi (US vs Uncons) in some time. I'm sure someone can enlighten me. Can RPG team behaviour be tweaked to regard infantry in buildings as a vehicle or sumfink? 0 Quote Link to comment Share on other sites More sharing options...
Alex Posted September 23, 2010 Share Posted September 23, 2010 Good question. Some same thread... http://www.battlefront.com/community/showthread.php?t=92450&highlight=logic+using+rpg 0 Quote Link to comment Share on other sites More sharing options...
Guest Guest Posted September 25, 2010 Share Posted September 25, 2010 deleted per user request 0 Quote Link to comment Share on other sites More sharing options...
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