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RPGs against infantry targets


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Is there any way to get the AI force RPG teams to fire RPGs against infantry targets, particularly in buildings? All I get is small arms fire from the RPG gunner's escort.

I know armour-happy players prefer the RPG teams to focus on their AT role and not to waste all their rockets on secondary/diversionary infantry targets, but I am designing infantry MOUT scenarios where the AI Uncons could really use an effective and portable long range HE chucker.

Don't recall whether the "organic" RPGs in the Syrian army squads have this same problem as I haven't played anything but Ramadi (US vs Uncons) in some time. I'm sure someone can enlighten me.

Can RPG team behaviour be tweaked to regard infantry in buildings as a vehicle or sumfink?

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