The Rusty Gear Posted July 23, 2010 Share Posted July 23, 2010 1.02, Axis of Evil. I had *just* taken over Gibralter and the associated port. On the AI's turn, THREE battleships went through Gibralter into the Atlantic! The port was at 0, and I thought that would have blocked the ships! It actually worked out for the best as they ran into some subs and got torn up. I held both sides of the passage (Spain had the African coast) Is this a bug or am I misunderstanding something? Link to comment Share on other sites More sharing options...
SeaMonkey Posted July 23, 2010 Share Posted July 23, 2010 Port at 0, there is no control by either party, its an open port. Naval strategy to enter a body of water whos entrance is enemy controlled, reduce the port to 0. Carriers, bombers, artillery and rockets work well for that task. Link to comment Share on other sites More sharing options...
Hubert Cater Posted July 23, 2010 Share Posted July 23, 2010 From what I remember if the Port is at 0 then you can indeed pass through it... looks like it was a bad move though for the AI to take advantage of this rule! Link to comment Share on other sites More sharing options...
The Rusty Gear Posted July 26, 2010 Author Share Posted July 26, 2010 Thanks for the lesson. I never knew that was possible! A couple of new strategies have just opened up for me! Link to comment Share on other sites More sharing options...
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