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I think it also affects the spotting of the "suicide taxi bomber" if you have a high civilian density, but I could be wrong.

In a town with a high civilian density, you can walk your Red "Spys" pretty much anywhere, even buildings occupied by Blue forces, and they will not be spotted or killed. They are presumed to blend in with the civilian population.

AFAIR, the issue with civilian buildings is different. In the mission objectives, the scenario designer can set a "preserve building" objective to specific buildings as well as a point score. If the opposing force destroys that building, it loses the points. The intent was to prevent Blue forces from wiping out an entire town just to nab a few bad guys (perfectly acceptable behavior in WW2, but frowned upon now ;)).

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