Montecuccoli Posted November 27, 2009 Share Posted November 27, 2009 I don't understand the impact of civilian density in CMSF, do destroying houses gives some bad points compared to civilian density? Or the movement of units is slow for that density? Sorry if it was already asked and answered 0 Quote Link to comment Share on other sites More sharing options...
flamingknives Posted November 27, 2009 Share Posted November 27, 2009 Civilian density affects the ease of spotting irregular units. A spy in the middle of a field with low density will be easily spotted. The same spy in a field with density set to high will be harder to spot. 0 Quote Link to comment Share on other sites More sharing options...
Sgt Joch Posted November 27, 2009 Share Posted November 27, 2009 I think it also affects the spotting of the "suicide taxi bomber" if you have a high civilian density, but I could be wrong. In a town with a high civilian density, you can walk your Red "Spys" pretty much anywhere, even buildings occupied by Blue forces, and they will not be spotted or killed. They are presumed to blend in with the civilian population. AFAIR, the issue with civilian buildings is different. In the mission objectives, the scenario designer can set a "preserve building" objective to specific buildings as well as a point score. If the opposing force destroys that building, it loses the points. The intent was to prevent Blue forces from wiping out an entire town just to nab a few bad guys (perfectly acceptable behavior in WW2, but frowned upon now ). 0 Quote Link to comment Share on other sites More sharing options...
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