Piecekeeper Posted April 15, 2009 Share Posted April 15, 2009 In TOW1 there was an info-box, when aiming a target, telling you the distance to the target and a penetration diagram where you could see how much armor the shell could penetrate at the different distances. I think this was very useful...why is it not there in TOW2? Link to comment Share on other sites More sharing options...
Tartari Posted April 15, 2009 Share Posted April 15, 2009 just drag the pointer over the ammo box. Link to comment Share on other sites More sharing options...
Piecekeeper Posted April 15, 2009 Author Share Posted April 15, 2009 No, thats not the same. There was a bar in it that tould you the distance and the armor penetration. Link to comment Share on other sites More sharing options...
Tartari Posted April 15, 2009 Share Posted April 15, 2009 yes, you can still read that in it, look at p37 of the online manual. Link to comment Share on other sites More sharing options...
Piecekeeper Posted April 15, 2009 Author Share Posted April 15, 2009 What i meant was that you could look at the targeted armor with an info box showing there armor thickness and at the same time get the information of your penetr. capability at a certain range. What ive seen thats not possible in tow2. Link to comment Share on other sites More sharing options...
amandus Posted April 15, 2009 Share Posted April 15, 2009 If You have activated one of Your units and if You point with Your mouse over an enemy armored vehicle and remain in that position for a short while (or in PAUSE mode) a grafic appears and it shows You the armor thickness of that target (sand collored stripes) and the red lines indicate if and to which extend that armor can be penetrated by the currently loaded shell taking the the distance to the target into account. (Easy or medium gameplay difficulty activated however) Link to comment Share on other sites More sharing options...
Tartari Posted April 16, 2009 Share Posted April 16, 2009 did'nt know that one, thanks! Link to comment Share on other sites More sharing options...
Piecekeeper Posted April 16, 2009 Author Share Posted April 16, 2009 Thanks! That was what I was looking for. Link to comment Share on other sites More sharing options...
Sneaksie Posted April 16, 2009 Share Posted April 16, 2009 Remember that these values are shown for hit at 90 degrees. Link to comment Share on other sites More sharing options...
Piecekeeper Posted April 16, 2009 Author Share Posted April 16, 2009 So...if i understand it correctly..in demo its better to use the APBC against sloped armor instead of AP rounds even if AP rounds got better penetration? And AP rounds at vertical armor? Link to comment Share on other sites More sharing options...
Sneaksie Posted April 16, 2009 Share Posted April 16, 2009 "Vertical armor" means nothing in ToW since actual angle between round and armor plate in the place of hit calculated in 3D space and any angle is possible, but yes, APBC is less likely to ricochet at glancing angles (but any round will ricochet at angles like 5-10). Link to comment Share on other sites More sharing options...
Piecekeeper Posted April 16, 2009 Author Share Posted April 16, 2009 Ive heard there will be a patch coming with the release. Can you tell me what fixes/ improvements there will be? Link to comment Share on other sites More sharing options...
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