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Rubbled building still considered intact by path AI - bug


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Hi,

I just noticed in the second mission of the marines campaign that destroyed building (in this case at least) are not handled correctly by the pathing AI. Basically it was a group of three building adjacent to each other, so that there is a path via the rooftops of the three. But the middle building was destroyed. Yet my marines still climbed to the rooftop of the first building, ran to the second (destroyed) building. The fall down three storeys and then fly up again.

Save game is available.

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