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Amphib rules: armies vs special forces


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Please clarify the Pac War amphib rules for army units vs special forces:

1) To invade (debark from an amphib unit) onto an enemy unoccupied coastal hex - same rules for both.

2) To embark on an amphib unit: the army must be in a port, while the special forces unit can be in any coastal hex.

Any other differences, besides the amphib cost itself?

Thanks.

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dgold07,

Essentially correct and the only other major differences I can suggest are the Combat Target Values as well as the number of units available for purchase. While these additional points of consideration may seem minor and initially insignificant it does as the course of the game is played out directly influence how these units are used and where considering the extra abilities that 'Special Forces' posses etc.

Hope this helps,

Hubert

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