wolf66 Posted December 5, 2008 Share Posted December 5, 2008 OK, I played the scenario "A Bridge too far" and there is a "dry riverbed" running across the map in front of the village you have to seize. A "previously ambushed" destroyed Humvee is in there too .. but the strange thing is, neither Infantry nor any Vehicle can cross this "dry riverbed" ?? And it just looks like the other terrain with bushes in it and no steep slopes - I looked in the scenario editor and the height difference is I think 17 to 20 - so does this height difference already define unpassable terrein ? Same thing after I started the "Perdition" Campaign - in the first map there is a dry wadi or something running to the right of the main road and it looks like a very mild depression but again is unpassable for infantry or AFVs .... this just doesn't seem right ! 0 Quote Link to comment Share on other sites More sharing options...
Sergei Posted December 5, 2008 Share Posted December 5, 2008 I assume that the terrain used in those scenarios is marsh, which is unpassable. It's sometimes used as a water substitute (like my Ambush at Al Fubari). If a scenario designer has called it as dry riverbed, try to think that it's dry as in no water flowing, but still muddy enough that infantry can't cross... 0 Quote Link to comment Share on other sites More sharing options...
Pete Wenman Posted December 5, 2008 Share Posted December 5, 2008 A Bridge Too Far is my scenario (hope you enjoyed it). As Sergei has called it, the river is made of marsh tiles, and so they are impassable. Hence the importance of the "bridge". 0 Quote Link to comment Share on other sites More sharing options...
wolf66 Posted December 5, 2008 Author Share Posted December 5, 2008 OK got it. Thanks guys. It just doesn't look like it would be impassable for infantry and there sure are lots of marshes in Syria it seems ;-) 0 Quote Link to comment Share on other sites More sharing options...
wolf66 Posted December 5, 2008 Author Share Posted December 5, 2008 A Bridge Too Far is my scenario (hope you enjoyed it). As Sergei has called it, the river is made of marsh tiles, and so they are impassable. Hence the importance of the "bridge". Yes I enjoyed it very much, but apparently that "ambushed" Humvee in the marsh had me confused too .... cause I assumed I could reach it 0 Quote Link to comment Share on other sites More sharing options...
Paper Tiger Posted December 6, 2008 Share Posted December 6, 2008 It looks a bit more convincing if you use the Marsh to Water tile mod that Pete made. Since there's no official water tile in CMSF, and Marsh is the only impassable terrain tile, it's the only one we can use. You'll find a LOT more 'marsh' in the next Perdition mission. It'll look much better if you use Pete's mod. 0 Quote Link to comment Share on other sites More sharing options...
wolf66 Posted December 6, 2008 Author Share Posted December 6, 2008 Thanks, will do that. 0 Quote Link to comment Share on other sites More sharing options...
wolf66 Posted December 6, 2008 Author Share Posted December 6, 2008 Can't find it at CMMOS ... 0 Quote Link to comment Share on other sites More sharing options...
Mikkey Posted December 7, 2008 Share Posted December 7, 2008 check repository 0 Quote Link to comment Share on other sites More sharing options...
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