popmun Posted September 29, 2008 Share Posted September 29, 2008 hello sorry to insist on this topic but I am not sure that this bug, which is already reported in general forum, has been clearly identified at battlefront. With Marines 1.10 update, I still see this problem of ammo increase at each turn end (in bradley, bmp...). this is really a mess in pbem ! is this bug identified ? will it be corrcted for next patch I have pbem files available if necessary thanks 0 Quote Link to comment Share on other sites More sharing options...
popmun Posted October 25, 2008 Author Share Posted October 25, 2008 hello I update my previous post as I had no feedback on this problem, am I the only one who still has this issue with 1.10 ? This problem has also an impact on "explosion" which seems like atomic ones when a vehicule is destroyed after a large number of play rounds thanks 0 Quote Link to comment Share on other sites More sharing options...
Fat Dave Posted October 25, 2008 Share Posted October 25, 2008 Hi popmun, The massive explosions you are seeing several turns later would be the remaining ammo 'cooking-off' as the vehicle burns. Yes, this is modelled On a side note, there are issues with castrophic cook-off explosions every PBEM turn, but I hear this is being looked at for 1.11 Cheers 0 Quote Link to comment Share on other sites More sharing options...
RommL Posted October 26, 2008 Share Posted October 26, 2008 I allows myself to come to signal another bug on this post. It is a matter of the SWAW and other RPG US that disappear from the inventory of the soldiers without even that these pulled them... 0 Quote Link to comment Share on other sites More sharing options...
popmun Posted October 27, 2008 Author Share Posted October 27, 2008 hello I have also seen RPG/javelin disparition : when I order a group to take javelin in a vehicule the next turn, they don't have it anymore (and javelin doesn't appear in the vehicule list anymore also) concerning the explosion I think this could be linked to the big amoubt of ammo inside the vehicules (when a bradley has about 20-30 TOW inside secondary explosion reflect it may be) I am not sure these bugs will be corrected, as I have seen NO feedback at all from BF. for PBEM it is really a big problem and it should not be so difficult to correct could we have a clear statement from BF that this problem has been at least identified ? thanks 0 Quote Link to comment Share on other sites More sharing options...
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