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AI and Vehicle Crews


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Hi,

At the moment, if a vehicle is destroyed and the crew bail out, the crew continue on using the vehicle's original AI plan. I think this is a bit unrealistic. It would be better if the crew was removed from all AI plans and instead reverted to some sort of default bailed-out crew behaviour. Such behaviour should probably include nothing more than seeking nearby cover or cautiously heading for the nearest friendly map edge.

Maybe BFC could have a think about the AI and bailed-out crews at some convenient time in the future along these lines - assuming they are still reading my posts after the grief I've given them on the Tech Support thread (sorry BFC :D ).

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