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Anyone created a campaign?


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I'm going to try my hand at one later this week

the basic premise of it will be the setting up of an outpost in a remote afghani type province. Objectives will include terrain objectives that will be linked to the level of construction of the base while at the same time the player will need to conduct active patrols around the base to keep it secure.

The map will be mainly the same map for each turn of the campaign but at each turn the outpost under construction will be progressed based on the success or failure of the previous mission.

I'm going to use 'occupy' objs to simulate the assignment of workparties to the construction of the outpost while 'touch' objs wil be used to assign a series of active patrols that are required to secure the area for the work parties.

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Originally posted by chappy40:

I'm going to try my hand at one later this week

the basic premise of it will be the setting up of an outpost in a remote afghani type province. Objectives will include terrain objectives that will be linked to the level of construction of the base while at the same time the player will need to conduct active patrols around the base to keep it secure.

The map will be mainly the same map for each turn of the campaign but at each turn the outpost under construction will be progressed based on the success or failure of the previous mission.

I'm going to use 'occupy' objs to simulate the assignment of workparties to the construction of the outpost while 'touch' objs wil be used to assign a series of active patrols that are required to secure the area for the work parties.

Oooooo very interesting / ambitious, with the Editor it should be no problem technically to complete, good luck!
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