fireship4 Posted September 8, 2007 Share Posted September 8, 2007 If you give them a target command on eg. a building, they seem to fire once with the 105mm and then only mg fire. It seems the loader may be distracted by firing the mg as if you cancel the order the 105mm symbol lights up again in the panel. 0 Quote Link to comment Share on other sites More sharing options...
John Catsack Posted September 9, 2007 Share Posted September 9, 2007 I don't want to slog through and find a quote, but I believe that steve said this is intentional, as it keeps the MGS from unloading all its ammo too quickly. To fire 105s more rapidly, cancel and reissue the target area command. 0 Quote Link to comment Share on other sites More sharing options...
Cameroon Posted September 9, 2007 Share Posted September 9, 2007 John's right (and I'm too lazy to go find the quote as well ). While it's annoying to have to retarget, I think I'd be more annoyed to have my MGS run out of shells during a 1-minute WEGO round 0 Quote Link to comment Share on other sites More sharing options...
fireship4 Posted September 9, 2007 Author Share Posted September 9, 2007 but it does mean that you can only fire 1 shell per minute in wego... unless using pause would somehow help. Even then the best you could do would be 2 per min. 0 Quote Link to comment Share on other sites More sharing options...
KNac Posted September 9, 2007 Share Posted September 9, 2007 Steve exactly said this is a bug, but one that they want to keep in until they can find an optimized solution. imagine MGS shoots until you give stop order in RT, and in WeGo it would be even worse not ebing able to stop for a full minute. it would run out of ammo fast, so until some sort of SOPs can be programmed it has to stay. 0 Quote Link to comment Share on other sites More sharing options...
Sitting Duck Posted September 9, 2007 Share Posted September 9, 2007 Does the "Cancel Orders" instant command also cancel targeting orders? 0 Quote Link to comment Share on other sites More sharing options...
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