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French Hotkey problem


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Hi all,

May I ask why the following hotkey.txt crash the game ?

I only want to use DIRECT commands and I dont need camera control, Im using the mouse only.

// You can edit this file to modify various in-game functions and hot-

key based commands. Use of special characters (shift, alt, control,

numpad or function keys) is not permitted. The letter in <>'s (E,F or

G) designates the language (English, French or German).

Camera Keys

// camera forward motion

<E>

<F>$

// camera slide left

<E>

<F>*

// camera slide right

<F>ù

// camera backward motion

<E>

// camera rotate left

<E>

<F>!

// camera rotate right

<F>:

// camera turn 180°

<F>/

// camera raise elevation

<E>

// camera lower elevation

<E>

// camera zoom out

<E>

<G>

<F>

// camera zoom in

<E>

// camera wide-angle/regular angle toggle

<E>

Misc Keys

// select previous unit

<F>)-

// select next unit

<F>+

<G>

// lower 3D Model Quality

<F>)

// increase 3D Model Quality

<F>=

// chat Message Toggle

<F>²

Command Keys Default

// REALTIVE COMMANDS... These keys are relative to the button position

in the displayed command panel

// Activate the button in the top row, left-most position

<E>

// Activate the button in the top row, middle position

<E>

// Activate the button in the top row, right-most position

<E>

// Activate the button in the middle row, left-most position

<E>

// Activate the button in the middle row, middle position

<E>

// Activate the button in the middle row, right-most position

<E>

// Activate the button in the bottom row, left-most position

<E>

<F>

// Activate the button in the bottom row, middle position

<E>

<F>

// Activate the button in the bottom row, right-most position

<E>

<F>

Command Keys Direct

// These will issue the designated command no matter what command panel

is currently displayed

<F>F // move fast

<F>Q // move quick

<F>N // move normal

<F>S // move slow

<F>H // move hunt

<F>A // move assault

<F>R // move reverse

<F> // blast

<F> // mark mines

<F>T // target

<F>Y // target light

<F>U // target arc

<F> // NOT CURRENTLY USED... Do not assign a key to this function!

It will eventually be the hotkey for Clear Target, but not yet properly

activated

<F>O // face

<F>E // deploy

<F> // pause

<F>K // hide

<F>P // dismount

<F>L // bail out

<F>w // vehicle open up

<F>x // pop smoke

<F>, // acquire

<F> // divide teams

<F> // assault team

<F> // antitank team

[ August 12, 2007, 04:56 AM: Message edited by: Aloko Mac ]

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Essaye ça (en remplaçant les touches directes par celles de ton choix):

// You can edit this file to modify various in-game functions and hot-key based commands. Use of special characters (shift, alt, control, numpad or function keys) is not permitted. The letter in <>'s (E,F or G) designates the language (English, French or German).

Camera Keys

// camera forward motion

<E>²

<F>²

// camera slide left

<E>²

<F>²

// camera slide right

<E>²

// camera backward motion

<E>²

<F>²

// camera rotate left

<E>²

<F>²

// camera rotate right

<E>²

// camera turn 180°

<E>X

// camera raise elevation

<E>²

<F>-

// camera lower elevation

<E>²

<F>+

// camera zoom out

<E>²

<G>²

<F>²

// camera zoom in

<E>²

// camera wide-angle/regular angle toggle

<E>C

Misc Keys

// select previous unit

<E>)

// select next unit

<E>=

<G>+

// lower 3D Model Quality

<E>/

// increase 3D Model Quality

<E>*

// chat Message Toggle

<E>.

Command Keys Default

// REALTIVE COMMANDS... These keys are relative to the button position in the displayed command panel

// Activate the button in the top row, left-most position

<E>²

// Activate the button in the top row, middle position

<E>²

// Activate the button in the top row, right-most position

<E>²

// Activate the button in the middle row, left-most position

<E>²

// Activate the button in the middle row, middle position

<E>²

// Activate the button in the middle row, right-most position

<E>²

// Activate the button in the bottom row, left-most position

<E>²

<F>²

// Activate the button in the bottom row, middle position

<E>²

<F>²

// Activate the button in the bottom row, right-most position

<E>²

<F>²

Command Keys Direct

// These will issue the designated command no matter what command panel is currently displayed

<E>B

<F>P // move fast

<E>

<F>O // move quick

<E>N

<F>I // move normal

<E>

<F>Y // move slow

<E>

<F>U // move hunt

<E>

<F>$ // move assault

<E>

<F>R // move reverse

<E>

<F>ù // blast

<E>

<F>M // mark mines

<E>

<F>! // target

<E>

<F>: // target light

<E>

<F>; // target arc

<E> // NOT CURRENTLY USED... Do not assign a key to this function! It will eventually be the hotkey for Clear Target, but not yet properly activated

<E>

<F>, // face

<E>

<F>N // deploy

<E>

<F>T // pause

<E>

<F>H // hide

<E>

<F>J // dismount

<E>

<F>L // bail out

<E>

<F>K // vehicle open up

<E>

<F>F // pop smoke

<E>

<F>G // acquire

<E>

<F>Q // divide teams

<E>

<F>S // assault team

<E>

<F>D // antitank team

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Thanks JSB,

Looking at your file and others I have found a way to have my own assignment, I paste it here in case it might help someone.

// You can edit this file to modify various in-game functions and hot-key based commands. Use of special characters (shift, alt, control, numpad or function keys) is not permitted. The letter in <>'s (E,F or G) designates the language (English, French or German).

Camera Keys

// camera forward motion

<E>.

<F>.

// camera slide left

<E>.

<F>.

// camera slide right

<E>.

// camera backward motion

<E>.

// camera rotate left

<E>.

<F>.

// camera rotate right

<E>.

// camera turn 180°

<E>.

// camera raise elevation

<E>.

// camera lower elevation

<E>.

// camera zoom out

<E>.

<G>.

<F>.

// camera zoom in

<E>.

// camera wide-angle/regular angle toggle

<E>.

Misc Keys

// select previous unit

<E>)

// select next unit

<E>=

<G>+

// lower 3D Model Quality

<E>{

// increase 3D Model Quality

<E>}

// chat Message Toggle

<E>`

Command Keys Default

// REALTIVE COMMANDS... These keys are relative to the button position in the displayed command panel

// Activate the button in the top row, left-most position

<E>.

// Activate the button in the top row, middle position

<E>.

// Activate the button in the top row, right-most position

<E>.

// Activate the button in the middle row, left-most position

<E>.

// Activate the button in the middle row, middle position

<E>.

// Activate the button in the middle row, right-most position

<E>.

// Activate the button in the bottom row, left-most position

<E>.

<F>.

// Activate the button in the bottom row, middle position

<E>.

<F>.

// Activate the button in the bottom row, right-most position

<E>.

<F>.

Command Keys Direct

// These will issue the designated command no matter what command panel is currently displayed

<E>F // move fast

<E> // move quick

<F>Q

<E>N // move normal

<E>S // move slow

<E>C // move hunt

<E> // move assault

<F>A

<E>R // move reverse

<E> // blast

<E> // mark mines

<E>T // target

<E>Y // target light

<E>U // target arc

<E> // NOT CURRENTLY USED... Do not assign a key to this function! It will eventually be the hotkey for Clear Target, but not yet properly activated

<E>O // face

<E>D // deploy

<E>P // pause

<E>H // hide

<E>V // dismount

<E>E // bail out

<F>J // vehicle open up

<E>K // pop smoke

<E>L // acquire

<E> // divide teams

<E> // assault team

<E> // antitank team

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