Han Posted March 12, 2008 Share Posted March 12, 2008 Hello all, First post here, please patience with my ignorance I just got ToW last weekend and started fiddling around with the mapmaking tool. Currently working on a Cagny/Goodwood map. It has a fairly large number of statics on it; especially the stone walls weight in for numbers. In the manual I read that there is a limit on the number of statics of 1000. What happens when you get above that? Does that crash the game? Link to comment Share on other sites More sharing options...
bruce90 Posted March 12, 2008 Share Posted March 12, 2008 Welcome. I may be wrong but yes, I believe it does. Link to comment Share on other sites More sharing options...
Sneaksie Posted March 13, 2008 Share Posted March 13, 2008 Game may crash, may have low FPS, may work OK) Test you mission and see what FPS you'll have. Link to comment Share on other sites More sharing options...
Han Posted March 13, 2008 Author Share Posted March 13, 2008 I'm running the game on a low-end computer, so framerate is a problem. Although at the moment the map runs well in tests; as the landscape is fairly open, the numbers of trees and far trees are low. Maybe that gives some more room for statics as well... Anyway, I'll see if I can post some screens soon! Link to comment Share on other sites More sharing options...
rofl Posted March 13, 2008 Share Posted March 13, 2008 I use about 2800 statics on an urbanmap and had no problems so far, except the big perfomanceloss from the houses. Link to comment Share on other sites More sharing options...
Han Posted March 13, 2008 Author Share Posted March 13, 2008 Glad to hear 1000 statics is not a fixed limit. I'll try to keep the number as low as possible though for better performance. Link to comment Share on other sites More sharing options...
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