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Map statics question


Han

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Hello all,

First post here, please patience with my ignorance ;)

I just got ToW last weekend and started fiddling around with the mapmaking tool. Currently working on a Cagny/Goodwood map. It has a fairly large number of statics on it; especially the stone walls weight in for numbers. In the manual I read that there is a limit on the number of statics of 1000. What happens when you get above that? Does that crash the game?

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I'm running the game on a low-end computer, so framerate is a problem. Although at the moment the map runs well in tests; as the landscape is fairly open, the numbers of trees and far trees are low. Maybe that gives some more room for statics as well...

Anyway, I'll see if I can post some screens soon!

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