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vehicle skinning


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when reskinning vehicles is it necessary to reskin all the skin1, skin2 etc files to be similar- so that at different distances the paint scheme doesn't refer back to the old skin?

i've got my new "summer 3" added, but only works close up.

also, how many skins could be added? if i go to summer300 is it gonna work? it would be cool to have each vehicle have it's own paint job i think.

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thanks guys!

i don't know of any tutorial, but first you have to download the SFS file extractor from Dr.Jones. after extracting all these (it took me a couple of weeks to figure out how) you'll need something like Irfanview (another program) to change to files to real TGA files. after that, it's a breeze, since most vehicles seem to have only a couple of TGA files to represent them... which is easier than back and forth a la CM series. Since all vehicles have a winter paint scheme, getting a base image for PSP is really easy...

You can also add new vehicle skins to the "library" for each vehicle, this is pretty simple too- once the SFS files are decoded, you'll find most data is in text files. You can add new ammo loadouts, new inf squads, etc too.

edit: that also makes it really easy to screw up the game too heh

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well, i was working on this image some more, so here is a few more screenies, as much to show vehicle off as to figure out to use imageshack.

http://img412.imageshack.us/img412/1457/251righttc0.gif

http://img72.imageshack.us/img72/1136/251leftja1.gif

http://img412.imageshack.us/img412/1969/251frontdc4.gif

http://img412.imageshack.us/img412/2746/251rearyb8.gif

well let's see if that works. also, note the flank of the vehicles, when 2 are present.

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