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Towing in ToW


Cincinatvs

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If you want to create attached units of a player army in the single player mode, create one or more sleeping groups of units. One of the unit must be of artillery type, the other is of a car type. Some cars may not tow the artillery, some may (depending on the car's 3d-model). During the game you must call ReinforcementLand procedure in the trigger script to wake the group up.

If you create towed units for non-player army (or for a player army for the multiplayer mode) you may add the units to the active groups as well.

Look at the screenshot to learn how and where to set up the towed gun:

attachunittogunch2.th.gif

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You can do so only with reinforcements that arrive and with units controllable by AI (allied and enemy).

When selecting a car in mission editor look for term “06 - Attach”. Select from the list unit witch one you want to attach to car.

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Thanks for the quick reply.

I at least see the "06- Attach" sub-menu but whatever the car (Sdkfz 7) or the pak are in sleep status or not,no list is displayed when I select it. :confused:

On an other hand, passenger selection works.

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Look in the picture.

exuh5.th.jpg

Add first the pak to the deployment.

Then add the truck in sleep mode.

Than go to item 6 and the pak will be there.

Once you attach it it will jump to sleep mode too.

Then add the ReinforcementLand bit.

=---

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