Gface Posted April 4, 2007 Share Posted April 4, 2007 I am ready to pull the trigger and pre-order but I want to see more positive posts...I'm trying to get a better feel for the game and this gaming community.. Link to comment Share on other sites More sharing options...
gunnersman Posted April 4, 2007 Share Posted April 4, 2007 It'll put hair on your chest. No....Really. Not only that... -Mission Editor -you can play Russians, Germans, Polish, French, British, the US - 1939-1945 - All 3-D models - Rich in detail; graphical, game play and historical units - Multiplayer has up to 8 players who can play with or against each other; blue on blue as well. - Campaigns or single missions - Armor hits leave marks - The game requires skill and actual application of sound tactics to succeed, even against the AI - Great sounds! - Mission Editor From the website * Inclusion of a full featured Mission Editor! * Visibility and engagement ranges have been substantially increased to realistic levels. * Hand to hand combat for infantry has been added (abstracted visually). * Restrictions to the use of captured vehicles and equipment has been added. Now only soldiers with suitable skills can use captured equipment. * Heavy artillery and light mortars were added as off-map support. * The infantry to armor ratio in all missions has been substantially increased. * Relative spotting indicators for each individual unit have been added. * The campaign has been changed to now allow advancement to the next mission despite defeat in a previous mission. * Fire on the move for vehicles with good enough crews has been implemented. * Delayed detonation and real-world physics for hand and anti-tank grenades have been added. * Enhanced physics modeling for all large caliber shells have been added. * Better burst duration modeling for automatic weapons added. * Infantry movement rates on various ground surfaces have been improved. * Realistic physics for vehicle movement (usage of gears, throttling etc) have been added. * Targeting for all units has been improved, it now depends more on target visibility, target movement status and firing mode. * Various tweaks to vehicles and equipment: model sizes, damage calculations etc. * Improved morale calculations. * New missions have been added. * Heavy air-bombers were removed from close air support role. * The delay for air and artillery support has been increased to realistic levels. * Unit path finding has been improved. * Recon airplanes added into the game. * Weather conditions and their effects on spotting, movement and combat have been improved. * Realistic Uniforms, Ranks, Names and numbering conventions for all nation’s soldiers and vehicles have been implemented. OH! And did I mention the mission editor? I can go on and on (and cut and paste and cut and paste) but my fingers hurt. [ April 04, 2007, 05:37 PM: Message edited by: gunnersman ] Link to comment Share on other sites More sharing options...
Tactical Command Posted April 5, 2007 Share Posted April 5, 2007 I want to see more positive posts...I'm trying to get a better feel for the game and this gaming community.Hi Gface, I believe the primary reason you have been seeing/reading mainly negative type of posts is due to the fact that neither the demo nor the game itself have been released yet. In other words, there really isn't much a person can say about a game until he/she has played with it for a while. Most of the "negative posts" seem to be people politicking for features that they want included in the next version of TOW. [ April 04, 2007, 10:04 PM: Message edited by: Tactical Command ] Link to comment Share on other sites More sharing options...
hunterandhunted Posted April 5, 2007 Share Posted April 5, 2007 People will whine about this or that. That tiger tank had 34 rivets on that plate not 32. Whatever...It's a GAME. It looks to good to me and I pre-ordered. It will be out in two weeks and we will all know how good it is. Link to comment Share on other sites More sharing options...
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