Hagleboz Posted February 3, 2007 Share Posted February 3, 2007 Glad to see that the engagement ranges have been extended to more realistic lengths. I think that was a very wise decision to keep the battles from becoming typical RTS style melees. Relative Spotting also looks great. Now if we can just see a greater ratio of infantry to tanks on average and I will be more than content. Thanks for the update guys, keep up the good work! Link to comment Share on other sites More sharing options...
citizen Posted February 3, 2007 Share Posted February 3, 2007 Indeed, good to see range increases, but now we need more dense terrain to cut typical engagement ranges way down! Link to comment Share on other sites More sharing options...
Madmatt Posted February 3, 2007 Share Posted February 3, 2007 The infantry to armor ratio has also been changed across the board. In fact, in the first Allied campaign mission (and likely one that will be included in the demo) you ONLY have infantry. In the past, this was a massive armor heavy affair with infantry merely being used in a supportive role. Proper play balancing the new restructured missions is also a major focus for us. Madmatt Link to comment Share on other sites More sharing options...
MeatEtr Posted February 3, 2007 Share Posted February 3, 2007 Good to hear this. Link to comment Share on other sites More sharing options...
theBrit Posted February 4, 2007 Share Posted February 4, 2007 Armour distribution should be based on the historical scenario as opposed to purely pleasing the tank buff. So good news! Link to comment Share on other sites More sharing options...
iplaygames2 Posted February 4, 2007 Share Posted February 4, 2007 I really hope the demo has SOME armor. I think the realistic damage modeling on the armor pieces is one of the things I'm looking most forward to. Pleased to hear that the play balance has been shifted, but please put a tank or 2 in the demo! Link to comment Share on other sites More sharing options...
landwarrior Posted February 4, 2007 Share Posted February 4, 2007 when can we expect a demo ? Link to comment Share on other sites More sharing options...
Madmatt Posted February 4, 2007 Share Posted February 4, 2007 The plan (well, MY plan) for the demo would be to include one Infantry heavy battle (US vs. German) and one which has some cool armor units to play (either Germany vs. Russian or vice versa). Putting together a good demo is a lengthy task in of itself though and right now we are more focused with polishing up the full game. The plan though is to release a demo about the same time as the game goes on sale (or pre-sale). Thats just the PLAN though, it might not pan out that way. Madmatt Link to comment Share on other sites More sharing options...
landwarrior Posted February 4, 2007 Share Posted February 4, 2007 Thanks Matt Link to comment Share on other sites More sharing options...
John Kettler Posted February 4, 2007 Share Posted February 4, 2007 Madmatt, Appreciate the update! Will the Tiger I be able to do what it couldn't in CM--grind infantry under its tracks as prescribed in the Tigerfibel? Got to conserve that expensive MG ammo! Regards, John Kettler Link to comment Share on other sites More sharing options...
Madmatt Posted February 8, 2007 Share Posted February 8, 2007 Yes, vehicles can run over troops (although they try and run out of the way) as well as AT guns and other obstacles. I believe there are some screenshots floating around that show the effects on a PaK after a tank ran over it. Madmatt Link to comment Share on other sites More sharing options...
theBrit Posted February 9, 2007 Share Posted February 9, 2007 Originally posted by Madmatt: Yes, vehicles can run over troops (although they try and run out of the way)! Madmatt How annoying!!!! Link to comment Share on other sites More sharing options...
Karl Anderson Posted February 18, 2007 Share Posted February 18, 2007 The relative spotting is awesome! "Borg spotting" has been an incredible annoyance in my game of choice (Close Combat) for ever. When the game was still in production many of us posted the CC forums for just such an implimentation, but it fell on deaf ears. This is truly great, and very important, it will effect tactics in a big and positive way! Link to comment Share on other sites More sharing options...
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