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SpottablePoint


poesel

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The docs does not explicit say this, so I ask: a <SpottablePoint> makes a vehicle visible to other units if this point gets into LOS to another <SpotterLocation>, correct?

Where did you put these for the current vehicles? Directly at the highest point of the vehicle or a bit lower? Are there other points at the front and end of a vehicle for 'around the edge' movements?

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Yes, that's exactly how they work.

For the existing vehicles, we put the SpottablePoints at the highest point, usually with one at the front and one at the back (so you can spot them when they only stick their nose or tail out of cover). We tried to only use 2 like this in order to minimize the amount of raytracing going on (it's pretty expensive).

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Well I thought I could thus make a cheapo invisible unit. I took a 76mm and removed all SpottablePoints. Still the bots do see and shoot me. At a distance and without me shooting at all.

So there must be another system that makes vehicles visible to bots.

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