tankibanki Posted February 11, 2007 Share Posted February 11, 2007 I finally got DT to work on my Linux system. However there is still one problem. When I launch a mission all the ground is just white and the framerate is very low. The vehicles and buildings are textured, it's just the ground and the map which do not work. Any idea how to fix this? Link to comment Share on other sites More sharing options...
Toby Haynes Posted February 11, 2007 Share Posted February 11, 2007 Hmm - that sounds like an OpenGL problem. What graphics card/drivers are you using? Link to comment Share on other sites More sharing options...
tankibanki Posted February 12, 2007 Author Share Posted February 12, 2007 That's on my notebook. It's got an ATI mobile radeon using a fairly new radeon driver. I was thinking it might be a graphics file format problem, but libpng, libjpeg, gtk, etc are installed and other 3d applications run fine, e.g. the beryl desktop, so OpenGL should be ok. Link to comment Share on other sites More sharing options...
Toby Haynes Posted February 12, 2007 Share Posted February 12, 2007 Are you using the "radeon", "ati" or the "fglrx" driver? You can check by looking in your /etc/X11/xorg.conf file. Specifically, there will be a Device section which will tell you. </font><blockquote>code:</font><hr /><pre style="font-size:x-small; font-family: monospace;">Section "Device" ... Driver "fglrx" ... EndSection </pre> Link to comment Share on other sites More sharing options...
tankibanki Posted February 13, 2007 Author Share Posted February 13, 2007 I'm using the radeon setting, will try fglrx. I've tested disabling all graphics options. Will post as soon as I tried. Thanks for the help so far. Link to comment Share on other sites More sharing options...
tankibanki Posted February 13, 2007 Author Share Posted February 13, 2007 if I change the driver to fglrx the xserver doesnt start anymore. I've also tried looking for packages with remotely similar names and didn't find any. I noticed that I don't have "freeglut" installed. Doing that now, could that be the problem? Link to comment Share on other sites More sharing options...
Toby Haynes Posted February 13, 2007 Share Posted February 13, 2007 FreeGLut is a replacement for the older libglut that Mark Kilgard developed. I doubt it's used by DropTeam. What distro are you running? Did you get the fglrx from a repository that your distro provides or did you download the drivers directly from ATI? I recommend using drivers provided by your distro if you have a choice, partly because the ATI installer has a nasty tendenancy to replace existing libraries with it's own copies. Which is fine as long as your linux distro does then upgrade the libraries that the ATI installer just altered. Most distros have a good HowTo for enabling the fglrx drivers. Or it's possible that your ATI radeon is not supported by the latest ATI driver and you might need the legacy one. Link to comment Share on other sites More sharing options...
tankibanki Posted February 14, 2007 Author Share Posted February 14, 2007 I've got Fedora Core 6, There is no fglrx package in any of the repositories, I'll look on the ATI site tonight. Link to comment Share on other sites More sharing options...
Toby Haynes Posted February 14, 2007 Share Posted February 14, 2007 I have a Fedora Core 6 laptop with the fglrx packages installed from an external repository. Follow the instructions at this site to add the Livna repository to your yum configuration. http://rpm.livna.org/ Then install the fglrx drivers (assuming that they support your card) using Yum, Yumex or whatever you prefer and cross your fingers. You should DEFINITELY read the fglrx package information about disabling the Composite extension. My laptop hung hard without this change. http://rpm.livna.org/rlowiki/Packages/xorg-x11-drv-fglrx Link to comment Share on other sites More sharing options...
tankibanki Posted February 14, 2007 Author Share Posted February 14, 2007 tried the ATI installer, but that only messed things up, following your instructions now. Link to comment Share on other sites More sharing options...
tankibanki Posted February 14, 2007 Author Share Posted February 14, 2007 Thanks for your efforts. I have installed the necessary packages from the livna repository and something has definitely changed, because some 3D applications which didn't work after running the ATI installer work again. However when I let aticonfig write fglrx into my xorg.conf file the xserver doesnt work anymore ("cannot find screen"). From what I've read fglrx does not support my card: ATI mobile radeon 7500. Don't you think the problem could be somewhere else, not the driver? After all the vehicle and object textures are visible. Link to comment Share on other sites More sharing options...
Toby Haynes Posted February 14, 2007 Share Posted February 14, 2007 Ah. If you have an Radeon 7500 then you limited to the Open source drivers. ATI does not support the 7500 (having previously owned a 7800 I feel your pain). So - that brings us back to the original problem. My guess is that there is some multitexturing going on on the landscape that is not done on the vehicles. I suspect that the multitex is the issue, Try turning off detail textures. Link to comment Share on other sites More sharing options...
tankibanki Posted February 14, 2007 Author Share Posted February 14, 2007 Something else has happened which is very weird: I downloaded the DDS texture pack and extracted it into the data folder. When running DT the game runs much more smoothly, but now everything is white, even vehicles and buildings. Link to comment Share on other sites More sharing options...
Toby Haynes Posted February 15, 2007 Share Posted February 15, 2007 This sounds like it might need help from Clay. It's a shame I don't have the Radeon 7800 system around anymore. I think you could safetly move all the DDS textures out of the data directory to some other location and see if the textures on buildings return. Link to comment Share on other sites More sharing options...
tankibanki Posted February 15, 2007 Author Share Posted February 15, 2007 yes, that is exactly what happens, when I delete all DDS files the buildings are vehicles get their textures back. Thanks for all your efforts, I think we shouldn't put too many resources into this problem unless there are others who experience the same. It's not that important to get DT to work on that system since I can play it on my windows system. Link to comment Share on other sites More sharing options...
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