Ktown Posted July 25, 2006 Share Posted July 25, 2006 The currernt demo Updater app crashes each time on quit, resulting in no update to the latest version. Running on Mac OS X 10.4.6. Link to comment Share on other sites More sharing options...
aittam Posted July 26, 2006 Share Posted July 26, 2006 probably corrupted preferences it's working fine for me Link to comment Share on other sites More sharing options...
Ktown Posted July 28, 2006 Author Share Posted July 28, 2006 > probably corrupted preferences Nope. On your suggestion I deleted the .dat files that got littered into my home directory. (BattleFront take note: these should go in ~/Library/Application Data) and re-installed. Ran the Update app (which has a version number of 0.1) and ran the Update. Still crashes at app quit. Here's the stack trace: Date/Time: 2006-07-28 09:35:17.918 -0400 OS Version: 10.4.6 (Build 8I127) Report Version: 4 Command: Update Path: /Applications/Games/DropTeam/Update.app/Contents/MacOS/Update Parent: WindowServer [76] Version: 0.1 (0.1) PID: 22728 Thread: 0 Exception: EXC_BAD_ACCESS (0x0001) Codes: KERN_PROTECTION_FAILURE (0x0002) at 0x00000018 Thread 0 Crashed: 0 libstdc++.6.dylib 0x947a0284 std::basic_ostream<char, std::char_traits<char> >::flush() + 48 1 libstdc++.6.dylib 0x9477adcc std::ios_base::Init::~Init [in-charge]() + 60 2 com.apple.myCocoaApp 0x0000330c 0x1000 + 8972 3 dyld 0x8fe0fa8c ImageLoaderMachO::doTermination(ImageLoader::LinkContext const&) + 244 4 dyld 0x8fe03c3c dyld::runTerminators() + 112 5 libSystem.B.dylib 0x90014ad8 __cxa_finalize + 260 6 libSystem.B.dylib 0x900149a4 exit + 36 7 com.apple.myCocoaApp 0x00004820 0x1000 + 14368 8 com.apple.Foundation 0x92975ad8 _nsnote_callback + 180 9 com.apple.CoreFoundation 0x9080b4c4 __CFXNotificationPost + 368 10 com.apple.CoreFoundation 0x908035a0 _CFXNotificationPostNotification + 684 11 com.apple.Foundation 0x9295fee0 -[NSNotificationCenter postNotificationName:object:userInfo:] + 92 12 com.apple.AppKit 0x937225b8 -[NSApplication _postDidFinishNotification] + 112 13 com.apple.AppKit 0x937224a4 -[NSApplication _sendFinishLaunchingNotification] + 92 14 com.apple.AppKit 0x93721fec -[NSApplication(NSAppleEventHandling) _handleAEOpen:] + 264 15 com.apple.AppKit 0x93721b94 -[NSApplication(NSAppleEventHandling) _handleCoreEvent:withReplyEvent:] + 92 16 com.apple.Foundation 0x92976ae4 -[NSAppleEventManager dispatchRawAppleEvent:withRawReply:handlerRefCon:] + 380 17 com.apple.Foundation 0x92976944 _NSAppleEventManagerGenericHandler + 92 18 com.apple.AE 0x91534960 aeDispatchAppleEvent(AEDesc const*, AEDesc*, unsigned long, unsigned char*) + 208 19 com.apple.AE 0x915347fc dispatchEventAndSendReply(AEDesc const*, AEDesc*) + 44 20 com.apple.AE 0x91534654 aeProcessAppleEvent + 284 21 com.apple.HIToolbox 0x932200e0 AEProcessAppleEvent + 60 22 com.apple.AppKit 0x937202dc _DPSNextEvent + 856 23 com.apple.AppKit 0x9371fdc8 -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 116 24 com.apple.AppKit 0x9371c30c -[NSApplication run] + 472 25 com.apple.myCocoaApp 0x00004e40 0x1000 + 15936 26 com.apple.myCocoaApp 0x000028cc 0x1000 + 6348 27 com.apple.myCocoaApp 0x00002774 0x1000 + 6004 Thread 1: 0 libSystem.B.dylib 0x90040eb8 mach_wait_until + 8 1 libSystem.B.dylib 0x90040c84 nanosleep + 388 2 libSDL-1.2.0.dylib 0x00253c4c SDL_Delay + 120 (SDL_systimer.c:131) 3 libSDL-1.2.0.dylib 0x00253cc0 RunTimer + 72 (SDL_systimer.c:197) 4 libSDL-1.2.0.dylib 0x0020fc2c SDL_RunThread + 72 (SDL_thread.c:210) 5 libSDL-1.2.0.dylib 0x0024e5e8 RunThread + 16 (SDL_systhread.c:48) 6 libSystem.B.dylib 0x9002ba68 _pthread_body + 96 Thread 0 crashed with PPC Thread State 64: srr0: 0x00000000947a0284 srr1: 0x100000000000d930 vrsave: 0x0000000000000000 cr: 0x22002248 xer: 0x0000000000000000 lr: 0x000000009477adcc ctr: 0x000000009477ad90 r0: 0x000000009477adcc r1: 0x00000000bfffe130 r2: 0x0000000000000000 r3: 0x00000000bfffdd80 r4: 0xffffffffffffffff r5: 0x00000000000003e8 r6: 0x00000000ffffffff r7: 0x0000000000000000 r8: 0x0000000000000001 r9: 0x00000000a4781c28 r10: 0x0000000000000002 r11: 0x0000000044002248 r12: 0x000000009477ad90 r13: 0x0000000000000000 r14: 0x0000000000606c50 r15: 0x000000000000494c r16: 0x000000000000494c r17: 0x0000000000000000 r18: 0x0000000000608390 r19: 0x0000000000613050 r20: 0x00000000a00049dc r21: 0x00000000a00049dc r22: 0x00000000a0001fac r23: 0x0000000000000000 r24: 0x00000000a0001fac r25: 0x000000008fe5b548 r26: 0x0000000000100040 r27: 0x0000000000000001 r28: 0x00000000000081d4 r29: 0x00000000a4781c24 r30: 0x0000000000003328 r31: 0x000000009477ad98 Link to comment Share on other sites More sharing options...
ClaytoniousRex Posted July 28, 2006 Share Posted July 28, 2006 Can you please email me the file called Update.log which is getting generated in the DropTeam directory after running Update? BattleFront take note: these should go in ~/Library/Application DataThey do as of the 1.1.0 release of the retail version. In spite of that crash when the updater is quitting, the update has probably already completed successfully. Since you're running the demo, there is probably nothing new to download. You should have started on version 0.9.94 and after update still be on version 0.9.94. Link to comment Share on other sites More sharing options...
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