Ardem Posted November 3, 2005 Share Posted November 3, 2005 One thing I have noticed and tested in CMAK, not tried it in CMBB, is when using quick battle with loading in a map. Regardless of the map edges set in the scenario design the AI setup and the way the troops retreat under fire is always East-West for instance all AI Axis troops will align themselves with turrets facing to the East, or the troops when getting shot at prefer to run to the default east west sides. I have done several tests and it always the same using quick battles and importing maps. I don't know how CMC is bring across the data and maps, but I thought I bring it up to make sure it is something you test. Cause it really sucks when you do quick battles and loaded maps and the map edges cause all types of issue in game. 0 Quote Link to comment Share on other sites More sharing options...
securityguard Posted November 3, 2005 Share Posted November 3, 2005 Well it's pretty obvious that they wouldn't create something like this without fixing such an essential problem, is it not? I think it's just easy to assume that it is fixed. 0 Quote Link to comment Share on other sites More sharing options...
juan_gigante Posted November 3, 2005 Share Posted November 3, 2005 I don't think that they're making that many updates, if any, to CMBB for CMC. Maybe obvious bug fixes, but really, CMC will almost certainly be using CMBB as we're playing it today. 0 Quote Link to comment Share on other sites More sharing options...
Ardem Posted November 6, 2005 Author Share Posted November 6, 2005 Yes but this is an important bug to fix, so I just want to make sure the beat testers test this thouroughly. 0 Quote Link to comment Share on other sites More sharing options...
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